
ChorobaZmienione w tej wersji
Dżuma
Straszliwa plaga, która pustoszy ruchliwe trasy handlowe, nie oszczędzając nikogo, bez względu na urodzenie. Zarażonych dotyka czarna opuchlizna w pachwinach oraz pod pachami, wysoka gorączka, a wreszcie śmierć. Niektórzy wierzą, że tę okropną chorobę przenoszą szkodniki przemykające po naszych ulicach i polach.
RenesansEpokamonthly spawn chance
OdkryciaEpokamonthly spawn chance
ReformacjaEpokamonthly spawn chance
EntrepôtBudowlar0
Wioska handlowaBudowlar0
RynekBudowlar0
Targ niewolnikówBudowlar0
GiełdaBudowlar0
Centrala handlowaBudowlar0
ArktycznyKlimatlocation spread threshold, location stagnation chance, r0
TropikalnyKlimatlocation stagnation chance, r0
OsadaRanga lokacjilocation spread threshold, location stagnation chance, r0Modyfikatory
Definicjain_game/common/diseases/bubonic_plague.txt:1
2monthly_spawn_chance = {
4if = {
12value = 0.005
}
14else_if = {
23value = 0
}
25else = {
27if = {
28limit = {
29OR = {
30disease_is_active = scope:disease
31has_game_rule = black_death_date_off
}
}
34value = 0
}
36else_if = {
37limit = {
37has_game_rule = black_death_date_historical
}
38if = {
39limit = {
39current_date > 1346.10.1
}
40value = 1.0
}
42else_if = {
43limit = {
43current_date > 1346.1.1
}
44value = 0.2
}
46else = {
46value = 0
}
}
48else_if = {
49limit = {
49has_game_rule = black_death_date_random
}
65else = {
65value = 0
}
}
67else = {
67value = 0
}
}
}
71monthly_resistance_reduction = 0.0002
73spawn = {
75if = {
83random_ownable_location = {
84limit = {
86population > 1
89trigger_if = {
97OR = {
98continent = continent:asia
99continent = continent:europe
100continent = continent:africa
101continent = continent:oceania
}
}
105disease_resistance(scope:disease) < 0.5
}
109spawn_disease = {
110disease = scope:disease
111value = 1
113save_scope_as = outbreak
}
}
}
117else_if = {
}
127else = {
128random_ownable_location = {
129limit = {
130population > 1
131OR = {
132AND = {
133has_game_rule = black_death_origin_historical
134OR = {
135area = area:desht_kipchak_area
136area = area:astrakhan_area
137area = area:lower_yik_area
}
}
140AND = {
141has_game_rule = black_death_origin_random
142OR = {
143continent = continent:asia
144continent = continent:europe
145sub_continent = sub_continent:north_africa
}
}
}
149disease_resistance(scope:disease) < 0.5
}
151spawn_disease = {
152disease = scope:disease
153value = 1
156save_scope_as = outbreak
}
158if = {
}
}
}
}
}
178r0 = {
180if = {
181limit = {
182OR = {}
}
192value = {
1.1
1.3
}
}
200else = {
201value = {
1.5
1.9
}
}
204if = {
205limit = {
206OR = {
}
}
215multiply = 1.2
}
218if = {
219limit = {
220OR = {
221disease_has_stagnated = scope:disease
222disease_resistance(scope:disease) > 0.5
}
}
225subtract = {
0.2
0.7
}
227if = {
228limit = {
229disease_presence = {
230disease = scope:disease
231value <= 0.2
}
}
234subtract = 0.3
}
}
}
239calc_interval_days = 25
241location_stagnation_chance = {
256else = {
257value = 0.02
258if = {
259limit = {
260location_population_percentage < 0.1
}
262add = 0.1
}
}
266if = {
267limit = {
}
277add = 0.2
}
281if = {
282limit = {
283disease_resistance(scope:disease) > 0.5
}
285add = {
286value = "disease_resistance(scope:disease)"
287subtract = 0.5
288multiply = 0.25
}
}
291if = {
292limit = {
293disease_resistance(scope:disease) > 0.95
}
295add = 0.05
}
297if = {
298limit = {
299disease_resistance(scope:disease) > 0.98
}
301add = 0.1
}
305if = {
306limit = {
307distance_to_squared = {
308location = scope:disease.origin
309value < 150000
}
}
312value = 0
}
}
316percentage_to_meet_their_fate_on_calc = {
317value = 0.25
}
321location_modifier = {
}
338mortality_rate = {
0.3
0.6
}
340character_trait = bubonic_plague_trait
342character_mortality_chance = {
343value = 0.08
344if = {
352add = 0.08
}
354multiply = "disease_presence(scope:disease)"
}
361map_color = {
362lerp = {
363min_color = define:NMapColors|DISEASE_BUBONIC_PLAGUE_MIN
364max_color = define:NMapColors|DISEASE_BUBONIC_PLAGUE_MAX
365factor = "disease_presence(scope:disease)"
}
}
369secondary_map_color = {
370if = {
371limit = {
372disease_affects_pops_here = scope:disease
}
374value = rgb {
100
120
188
}
}
}
383location_spread_threshold = {
384value = 0.30
385if = {
386limit = {
387num_roads = 0
}
397multiply = 1.75
}
399else_if = {
400limit = {
401num_roads >= 0
}
403multiply = 0.50
}
}






