
DziałanieZmienione w tej wersji
Pozyskiwanie leków
Z chorobą, która dręczy naszych nowych obywateli, można walczyć i wygrać. Wielu lekarzy oraz szamanów twierdzi, że różne receptury poprawiają samopoczucie chorych, dlatego też naszym obowiązkiem jest zdobycie odpowiednich zapasów tych środków.
Rośliny włóknisteTowareffect
Kamienie szlachetneTowareffect
KadzidłoTowareffect
AlkoholTowareffect
DrewnoTowareffect
LekiTowareffect
RtęćTowareffect
IslamGrupa religiieffect
Wielka zarazaSytuacjaselect triggerZdobycie lekówModyfikator statycznypotentialSegregacja zarażonychModyfikator statycznyallowWypędzenie chorychModyfikator statycznyallowDefinicjain_game/common/generic_actions/great_pestilence.txt:1
2type = situation
4ai_tick = daily
5ai_tick_frequency = 40
6automation_tick = daily
7automation_tick_frequency = 7
9exclusive_group = bd_disease_control_actions
11potential = {
12scope:actor ?= {
}
}
18allow = {
19scope:actor ?= {
}
}
25price = price:procure_remedies
27select_trigger = {
28looking_for_a = situation
29target_flag = recipient
30name = "choose_situation" Wybierz Concept:
31column = {
31data = name
}
}
38effect = {
39scope:actor ?= {
41if = {
42limit = {
44OR = {}
}
54add_country_modifier = {
56years = -1
57mode = add_and_extend
58size = {skaluje modyfikator
59add = {
60desc = "[income|e] factor"
61value = scope:actor.monthly_income_total
62multiply = 0.10
63min = 1
}
}
}
}
68else = {
69add_country_modifier = {
71years = -1
72mode = add_and_extend
73size = {skaluje modyfikator
74add = {
75desc = "[income|e] factor"
76value = scope:actor.monthly_income_total
77multiply = 0.05
78min = 1
}
}
}
}
85if = {
89every_market_present_in_country = {
90limit = {
91location.continent = continent:america
}
93add_temporary_demand = {
94type = demand:procure_remedies
95scale_with_pop = 0.002
96years = -1
}
}
}
100else = {
101every_market_present_in_country = {
102limit = {
103location.continent = continent:america
}
105add_temporary_demand = {
106type = demand:procure_remedies_no_liquor
107scale_with_pop = 0.002
108years = -1
}
}
}
}
}
117ai_will_do = {
119add = "scope:actor.add_static_modifier_utility(procure_remedies)"
120add = "scope:actor.add_static_modifier_utility(procure_remedies_cost)"
122add = {
123if = {
124limit = {
125scope:actor = {
126OR = {
127country_has_disease = disease:bubonic_plague
128country_has_disease = disease:great_pestilence
}
}
}
132value = 50
}
}
135add = {
136desc = "increased demands"
137value = -10
}
140subtract = {
141desc = "bias against doing stuff"
142value = 1
}
}