
Działanie
Wypędzenie chorych – odwołaj
Nie musimy dłużej wypędzać chorych na peryferia naszych społeczności – każdy Dom zarazy, który zamieszkiwali, może zostać spalony.
Dom zarazyBudowlaeffect
Czarna śmierćSytuacjaselect triggerWypędzenie chorychModyfikator statycznypotentialDefinicjain_game/common/generic_actions/black_death.txt:816
818type = situation
820ai_tick = daily
821ai_tick_frequency = 120
822automation_tick = daily
823automation_tick_frequency = 7
825exclusive_group = bd_disease_control_actions
833select_trigger = {
834looking_for_a = situation
835target_flag = recipient
836name = "choose_situation" Wybierz Concept:
837column = {
837data = name
}
}
844effect = {
845scope:actor ?= {
847every_owned_location = {
851destroy_building = "building(building_type:pest_house|scope:actor)"
}
}
}
856ai_will_do = {
857add = "scope:actor.add_static_modifier_utility(strict_quarantines)"
858add = {
859desc = "able to build pest houses"
860value = 15
}
863add = {
864if = {
865limit = {
866scope:actor = {
867country_has_disease = disease:bubonic_plague
}
}
870value = 50
}
}
873multiply = -1
875subtract = 1
}