
局势本版本变更
黑死病
“父亲抛弃孩子,妻子抛弃丈夫,兄弟抛弃兄弟;因为这种疾病似乎通过呼吸和视觉就能传播,于是他们接连逝去。……一个又一个深坑堆满尸体,等到填满便继续挖更多深坑……这么多人死去,所有都认为末日降至。”
腺鼠疫疫病can start寻找替罪羊静态修正on monthly, visible封闭国门静态修正visible控制粮食市场静态修正on monthly, visible禁止食品出口静态修正on monthly宫廷隔离静态修正on monthly, visible隔离城市静态修正on monthly采购药方静态修正visible支付采购药方的活动静态修正visible隔离染疫者静态修正on monthly, visible锡耶纳黄金时代静态修正on start赞助宗教大赦静态修正on monthly, visible定义in_game/common/situations/black_death.txt:1
4hint_tag = hint_black_death
14visible = {
15OR = {
16capital ?= {
17OR = {
18continent = continent:europe
19continent = continent:africa
20continent = continent:asia
}
}
23OR = {
24country_has_disease_outbreak = "scope:target.var:original_outbreak"
}
}
}
41on_start = {
42every_country = {
43limit = {
44capital = {
45OR = {
46continent = continent:europe
47continent = continent:africa
48continent = continent:asia
}
}
}
}
56if = {
}
}
68on_monthly = {
69every_country = {
70limit = {
71country_has_disease_outbreak = root.var:original_outbreak
}
74random_list = {
102500 = {
}
}
}
107every_country = {
108limit = {
109NOT = {
110country_has_disease_outbreak = root.var:original_outbreak
}
}
114every_owned_non_rural_location = {
}
119if = {
}
120if = {
}
121if = {
}
122if = {
}
123if = {
}
124if = {
}
125if = {
}
126if = {
}
}
}
130tooltip = {
131if = {
132limit = {
133disease_outbreak_presence = {
134disease_outbreak = "scope:target.var:original_outbreak"
135value > 0
}
}
138custom_tooltip = "BLACK_DEATH_PRESENT_IN_LOCATION"
}
}
143on_ended = {
145every_country = {
}
186every_country = {
187limit = {
}
}
195every_market_in_world = {
196limit = {
197OR = {
198has_temporary_demand = demand:procure_remedies
199has_temporary_demand = demand:procure_remedies_no_liquor
}
}
202if = {
203limit = {
203has_temporary_demand = demand:procure_remedies
}
204remove_temporary_demand = demand:procure_remedies
}
206if = {
207limit = {
207has_temporary_demand = demand:procure_remedies_no_liquor
}
208remove_temporary_demand = demand:procure_remedies_no_liquor
}
}
}
216is_data_map = yes
218map_color = {
219if = {
220limit = {
221disease_outbreak_presence = {
222disease_outbreak = "scope:target.var:original_outbreak"
223value > 0
}
}
226lerp = {
227min_color = define:NMapColors|MAP_COLOR_HIGH
228max_color = define:NMapColors|MAP_COLOR_LOW
229factor = "disease_outbreak_presence(scope:target.var:original_outbreak)"
}
}
232else = {
233value = define:NMapColors|DEFAULT_COLOR
}
}
237legend_key = {
238desc = "[disease|e]"
239color = define:NMapColors|MAP_COLOR_HIGH
}