| 00秒timeout_0 | ·多人游戏暂停时限 | — |
| 1120秒timeout_120 | ·多人游戏暂停时限 | — |
| 11346年black_death_date_historical | ·黑死病爆发年份 | — |
| 330秒timeout_30 | ·多人游戏暂停时限 | — |
| 660秒timeout_60 | ·多人游戏暂停时限 | — |
| Cconditional_default | ·胜利卡 | — |
| ·东罗马帝国byz_name_ere | ·拜占庭国名 | — |
| ·中亚black_death_origin_historical | ·黑死病源头 | — |
| ·中侵略性ai_normal_aggression | AAI侵略性 | ai:normal_aggression |
| ·仅最终任务only_end_mission_rewards | ·使命奖励 | — |
| ·仅历史no_ahistorical_formable_countries | ·可成立国家 | — |
| ·仅同宗教组only_within_religion_group | AAI宗教转变 | — |
| ·仅同宗教组religion_group_only | ·国教转变 | — |
| ·仅同文化组culture_group_only | ·主流文化转变 | — |
| ·仅西方国家western_colonisation_only | AAI殖民 | — |
| ·仅西方国家western_exploration_only | AAI探索 | — |
| ·任意宗教any_religion | ·国教转变 | — |
| ·任意宗教free_conversion | AAI宗教转变 | — |
| ·任意文化any_culture | ·主流文化转变 | — |
| ·低侵略性ai_low_aggression | AAI侵略性 | ai:low_aggression |
| ·允许切换国家country_change_allowed | ·切换国家 | — |
| ·允许符合历史逻辑allow_plausible_ahistorical_formable_countries | ·可成立国家 | — |
| ·允许重命名地点rename_locations_allowed | ·地点重命名 | — |
| ·允许非主机玩家暂停/解除暂停allow_client_pause | ·多人游戏暂停 | — |
| ·允许非史实allow_ahistorical_formable_countries | ·可成立国家 | — |
| ·允许预览历史事件inmersion_mode_show_events | ·沉浸模式 | — |
| ·关闭black_death_date_off | ·黑死病爆发年份 | — |
| ·动态institution_spawn_plausible | ·思潮起源地 | — |
| ·动态规则dynamic_culture | ·主流文化转变 | — |
| ·动态规则dynamic_religion | ·国教转变 | — |
| ·史实ai_personalities_historical | AAI性格 | — |
| ·史实historical_ai_choices | A历史AI | — |
| ·史实historical_rank_restriction | ·神圣罗马帝国王国限制 | — |
| ·史实institution_spawn_fixed_historical | ·思潮起源地 | — |
| ·各统治者随机ai_personalities_random_per_ruler | AAI性格 | — |
| ·否do_not_change_countries_dynastic_naming | ·改变国家王朝动态命名 | — |
| ·否do_not_change_speed | ·多人游戏战争减速 | — |
| ·否not_go_to_lobby | ·中途加入后前往国家选择 | — |
| ·否pause_on_leave_disabled | ·当玩家离开时暂停游戏 | — |
| ·启用institution_could_have_spawned_spread_enabled | ·潜在发源地思潮传播 | — |
| ·启用使命mission_packs_enabled | ·任务树 | — |
| ·启用胜利卡victory_cards_enabled | ·胜利卡 | — |
| ·困难ai_hard_difficulty | AAI难度和侵略性 | ai:difficulty_ai_hard |
| ·困难player_hard_difficulty | ·玩家难度 | player:difficulty_player_hard |
| ·国内存在culture_present_in_country | ·主流文化转变 | — |
| ·国内存在religion_present_in_country | ·国教转变 | — |
| ·所有国家all_countries_colonize | AAI殖民 | — |
| ·所有国家all_countries_explore | AAI探索 | — |
| ·无奖励mission_no_rewards | ·使命奖励 | — |
| ·无限制no_rank_restriction | ·神圣罗马帝国王国限制 | — |
| ·是change_countries_dynastic_naming | ·改变国家王朝动态命名 | — |
| ·是change_speed | ·多人游戏战争减速 | — |
| ·是go_to_lobby | ·中途加入后前往国家选择 | — |
| ·是pause_on_leave_enabled | ·当玩家离开时暂停游戏 | — |
| ·显示全部limit_ledger_default | ·统计信息 | — |
| ·权衡利弊weighted_ai_choices | A历史AI | — |
| ·正常ai_normal_difficulty | AAI难度和侵略性 | ai:difficulty_ai_normal |
| ·正常player_normal_difficulty | ·玩家难度 | player:difficulty_player_normal |
| ·每一项任务every_task_reward | ·使命奖励 | — |
| ·禁止切换国家country_change_prohibited | ·切换国家 | — |
| ·禁止重命名地点rename_locations_prohibited | ·地点重命名 | — |
| ·禁止非主机玩家暂停/解除暂停block_client_pause | ·多人游戏暂停 | — |
| ·禁止非主机玩家解除房主/系统暂停block_client_system_unpause | ·多人游戏暂停 | — |
| ·禁止预览历史事件inmersion_mode_hide_events | ·沉浸模式 | — |
| ·禁用institution_could_have_spawned_spread_disabled | ·潜在发源地思潮传播 | — |
| ·禁用使命mission_packs_disabled | ·任务树 | — |
| ·禁用胜利卡victory_cards_disabled | ·胜利卡 | — |
| ·简单ai_easy_difficulty | AAI难度和侵略性 | ai:difficulty_ai_easy |
| ·简单player_easy_difficulty | ·玩家难度 | player:difficulty_player_easy |
| ·罗马帝国byz_name_greek | ·拜占庭国名 | — |
| ·逐时代随机ai_personalities_random_per_age | AAI性格 | — |
| ·限制数量rank_restriction_by_numbers | ·神圣罗马帝国王国限制 | — |
| ·隐藏国家和商品limit_ledger_limited | ·统计信息 | — |
| ·随机ai_personalities_random | AAI性格 | — |
| ·随机black_death_date_random | ·黑死病爆发年份 | — |
| ·随机black_death_origin_random | ·黑死病源头 | — |
| ·随机random_ai_choices | A历史AI | — |
| ·随机城市institution_spawn_random_city | ·思潮起源地 | — |
| ·非常困难ai_very_hard_difficulty | AAI难度和侵略性 | ai:difficulty_ai_very_hard |
| ·非常困难player_very_hard_difficulty | ·玩家难度 | player:difficulty_player_very_hard |
| ·非常简单ai_very_easy_difficulty | AAI难度和侵略性 | ai:difficulty_ai_very_easy |
| ·非常简单player_very_easy_difficulty | ·玩家难度 | player:difficulty_player_very_easy |
| ·高侵略性ai_high_aggression | AAI侵略性 | ai:high_aggression |
| ·默认byz_name_default | ·拜占庭国名 | — |