事件

黑死病的结束

black_death.100in_game/events/situations/black_death.txt:38
黑死病的结束

黑死病的最后残余也已彻底消失了。对于像我们这样的幸存者来说,生存究竟是一种幸运,还是命运的诅咒?

需要bd_total_death_toll_variable变量option

定义in_game/events/situations/black_death.txt:38

39type = country_event
40category = situation_event
41category = situation_event
43title = black_death.100.title 黑死病的结束
44desc = black_death.100.desc 黑死病的最后残余也已彻底消失了。对于像我们这样的幸存者来说,生存究竟是一种幸运,还是命运的诅咒?
45outcome = neutral
47image = "gfx/interface/illustrations/situation/black_death.dds"
49immediate = {
50if = {
51limit = {
51is_human = yes
}
52set_variable = {
54value = "disease_country_deaths(disease:bubonic_plague)"
55months = 6
}
}
}

选项

A还有人活下来吗?
65if = {
66limit = {
}
68custom_tooltip = total_death_toll_tt 黑死病局势期间,死神收割了我们Bd Total Death Toll VariableK人群
}
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