事件

可怕的死亡

black_death.1004in_game/events/situations/black_death.txt:550
可怕的死亡

Target Location周边的村民都开始自发组织起来,有条不紊地封堵他们田地上大大小小的地洞,希望堵住产生疫瘴的洞口。

村民们确信这样做能解决问题,但Capital的专家们警告这样做只会损害当地的土壤质量。

需要腺鼠疫疫病immediate, trigger农民社会阶级option 2肥力受损静态修正triggerbd1004_cd变量trigger

定义in_game/events/situations/black_death.txt:550

551type = country_event
552category = situation_event
554title = black_death.1004.t 可怕的死亡
555desc = black_death.1004.desc Target Location周边的村民都开始自发组织起来,有条不紊地封堵他们田地上大大小小的地洞,希望堵住产生疫瘴的洞口。

村民们确信这样做能解决问题,但Capital的专家们警告这样做只会损害当地的土壤质量。
556outcome = neutral
558image = "gfx/interface/illustrations/situation/black_death.dds"
560trigger = {
561NOT = {
561has_variable = bd1004_cd
}
562country_has_disease = disease:bubonic_plague
563any_owned_rural_location = {
564disease_presence = {
564value > 0.25
}
565NOT = {
565has_location_modifier = damaged_soil
}
}
}
569immediate = {
570set_variable = bd1004_cd
571random_owned_rural_location = {
572limit = {
572disease_presence = {
572value > 0.25
}
}
573save_scope_as = target_location
}
}

选项

A把所有窟窿都堵上!
580scope:target_location = {
581add_location_modifier = {
582modifier = damaged_soil
583years = 2
584mode = add_and_extend
}
586change_control = control_weak_penalty (-0.05)
}
B停下!必须保住土壤肥力!
593scope:target_location = {
594every_pop = {
595limit = {
596owner = root
597pop_type = pop_type:peasants
}
599add_pop_satisfaction = pop_satisfaction_ultimate_penalty (-0.5)
}
601if = {
602limit = {
603max_control <= {
604value = {
605add = this.max_control
606subtract = 0.05
}
}
}
610change_control = control_weak_bonus (0.05)
}
612else = {
613owner = {
614change_societal_value = {
}
}
}
}
© 2026 Soft Santa Cruz, S.L.U.。保留所有权利。非官方粉丝项目,与Paradox Interactive无关。游戏内容 © Paradox Interactive。 关于 · 隐私 · 法律声明