
Government Type
Republic
A Republic is a Government Type where the Rulers are chosen by Election to serve as the representants of the citizen body for a set period of time. Depending on the Succession Law the Ruler may belong to any of the Estates.
The strength of the political institutions makes Republics more resilient to inheritance issues, but the less personal nature of rule limits the diplomatic tools at their disposal. As such, Dynasties play a lesser role and Republics cannot benefit from Royal Marriages.
References 17
Estates
BurghersDefault character estate
Heir Selections
Admiral ElectionHeir selection
Selection of the new Bank ExecutiveHeir selection
Diarchic ElectionHeir selection
Doge ElectionHeir selection
General Staff ElectionHeir selection
Lottery ElectionHeir selection
Matrilineal Non-ExclusiveHeir selection
Military DictatorshipHeir selection
Oligarchic ElectiveHeir selection
Required by 162
Events
The Milanese Successionambrosian_republic_disaster.3Option 1
The Milanese Successionambrosian_republic_disaster.4Option 1
Centralization of the Target IOOption
Parliamentarians Triumphant in the The English Civil WarOption
John MiltonOption 3
The Board of AdmiraltyOption 1, Trigger
The Emperor Condemns Country's ElevationOption 1
MachiavelliTrigger
The Consolidation of PowerTrigger
The Opening of the Louvre PalaceTrigger
Members 27
Government Reforms
The Twenty-Eight AlberghiGovernment
Compagna CommunisGovernment
Council of FortyGovernment
Council of TenGovernment
Diarchy RepublicGovernment
Dynastic SignoriaGovernment
Formalized Scales, Weights, and MeasuresGovernment
Full CollegeGovernment
Great and Minor Councils of GenoaGovernment
Hanseatic Merchant FederationGovernment
Granted by 46
Events
The Ambrosian RepublicOption 1
The Rise of the FuggersOption
The Welser FamilyOption
Centralization of the Target IOOption
Parliamentarians Triumphant in the The English Civil WarOption
The Taula de Canvi de BarcelonaAs soon as it happens
A Merchant Chief?Option 1
Formation of the Medici BankAs soon as it happens
The Troubles of Corsicaflavor_gen.33Option 2
The Troubles of Corsicaflavor_gen.34Option 2
Referenced by 137
Subject Types
Colonial NationGovernment
Trade CompanyGovernment
Mentioned in 20
Events
Policies
Heir Selections
Scripting 31
Mentions 7
Game Concepts
DynastyDesc
ElectionDesc
EstateDesc
Government TypeDesc
Succession LawDesc
Royal MarriageDesc
RulerDesc
Required by 7
Scripted Effects
Scripted Triggers
- portrait_clergy_triggerTrigger if
- portrait_high_nobility_triggerTrigger else if 2, Trigger if
- portrait_imperial_triggerTrigger else if, Trigger if
- portrait_royalty_triggerTrigger else if, Trigger if
Illustration Images
- throne_roomIllustration image 6
Granted by 2
- set_up_wokou_nation_in_immediateScope:target country
- setup_colonial_nationChange government type
Referenced by 44
Scripted Triggers
- coa_republic_triggerGovernment type
- country_can_ennoble_triggerOR
- oligarchic_capture_end_triggerOR
- oligarchic_capture_qualifies_triggerGovernment type
Portrait Modifiers
- capesGenoa doge cap, Hre emperor
- clothesEuropean royalty
- headwearEuropean royalty, European royalty not catholic…
- neckware_neckGenoa doge ruff
- neckware_outerEuropean royalty, Hre emperor
Mentioned in 5
Game Concepts
Weighed by the AI in 1
Bestow Free City StatusAi will do









