Illustration ImageChanged this version

throne_room

throne_room
throne_room
RequiresJapanCountryillustration image 1RomeCountryillustration image 2RepublicGovernment Typeillustration image 6Steppe HordeGovernment Typeillustration image 14, illustration image 5TheocracyGovernment Typeillustration image 7TribeGovernment Typeillustration image 14Catholic ChurchInternational Organizationillustration image 2Holy Roman EmpireInternational Organizationillustration image 3Japanese ShogunateInternational Organizationillustration image 1Middle KingdomInternational Organizationillustration image 12Can Not Lead Armies or NaviesModifier Typeillustration image 18, illustration image 19, illustration image 20, illustration image 21african_gfxGraphical Cultureillustration image 16

Requires 11

Government Types
International Organizations
Countries
  • Japanillustration_image 1
  • Romeillustration_image 2
Scripting 9

Requires 8

Graphical Cultures

Referenced by 1

tag = "throne_room"
illustration_image = {
texture_file = "gfx/interface/illustrations/international_organization_types/japanese_shogunate.dds"
priority = 30
scope = character
trigger = {
OR = {
is_ruler = yes
is_regent = yes
is_heir = yes
is_consort = yes
is_infant = yes
is_child = yes
is_adolescent = yes
is_courtier = yes
is_alive = no
}
any_ruling_countries = {
OR = {
tag = JAP
is_leader_of_international_organization = international_organization:japanese_shogunate
}
}
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/government/throne_rooms/papal_authority.dds"
priority = 30
scope = character
trigger = {
OR = {
is_ruler = yes
is_regent = yes
is_heir = yes
is_consort = yes
is_infant = yes
is_child = yes
is_adolescent = yes
is_courtier = yes
is_alive = no
}
any_ruling_countries = {
OR = {
tag = PAP
is_leader_of_international_organization = international_organization:catholic_church
}
}
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/international_organization_types/hre.dds"
priority = 21
scope = character
trigger = {
owner ?= {
is_leader_of_international_organization = international_organization:hre
}
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/government/throne_rooms/throne_room_north_german.dds"
priority = 10
scope = character
trigger = {
OR = {
is_ruler = yes
is_regent = yes
is_heir = yes
is_consort = yes
is_infant = yes
is_child = yes
is_adolescent = yes
is_courtier = yes
is_alive = no
}
employer ?= {
gfx_culture_applicable = european_gfx
}
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/government/throne_rooms/throne_room_horde.dds"
priority = 30
scope = character
trigger = {
employer ?= {
}
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/government/throne_rooms/throne_room_republic.dds"
priority = 20
scope = character
trigger = {
employer ?= {
government_type = government_type:republic
gfx_culture_applicable = european_gfx
}
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/government/throne_rooms/throne_room_theocracy.dds"
priority = 20
scope = character
trigger = {
employer ?= {
government_type = government_type:theocracy
gfx_culture_applicable = christian_gfx
}
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/government/throne_rooms/throne_room_north_german.dds"
priority = 15
scope = character
trigger = {
OR = {
is_ruler = yes
is_regent = yes
is_heir = yes
is_consort = yes
is_infant = yes
is_child = yes
is_adolescent = yes
is_courtier = yes
is_alive = no
}
employer ?= {
gfx_culture_applicable = european_gfx
country_rank_level >= 3
}
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/government/throne_rooms/throne_room_north_german_low_tier.dds"
priority = 10
scope = character
trigger = {
OR = {
is_ruler = yes
is_regent = yes
is_heir = yes
is_consort = yes
is_infant = yes
is_child = yes
is_adolescent = yes
is_courtier = yes
is_alive = no
}
employer ?= {
gfx_culture_applicable = european_gfx
}
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/government/throne_rooms/throne_room_syrian.dds"
priority = 20
scope = character
trigger = {
OR = {
is_ruler = yes
is_regent = yes
is_heir = yes
is_consort = yes
is_infant = yes
is_child = yes
is_adolescent = yes
is_courtier = yes
is_alive = no
}
employer ?= {
gfx_culture_applicable = middle_east_gfx
}
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/government/throne_rooms/throne_room_aztec.dds"
priority = 20
scope = character
trigger = {
OR = {
is_ruler = yes
is_regent = yes
is_heir = yes
is_consort = yes
is_infant = yes
is_child = yes
is_adolescent = yes
is_courtier = yes
is_alive = no
}
employer ?= {
gfx_culture_applicable = south_american_gfx
}
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/government/throne_rooms/throne_room_asian_middle_kingdom.dds"
priority = 30
scope = character
trigger = {
OR = {
is_ruler = yes
is_regent = yes
is_heir = yes
is_consort = yes
is_infant = yes
is_child = yes
is_adolescent = yes
is_courtier = yes
is_alive = no
}
employer ?= {
is_leader_of_international_organization = international_organization:middle_kingdom
}
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/government/throne_rooms/throne_room_asian.dds"
priority = 20
scope = character
trigger = {
OR = {
is_ruler = yes
is_regent = yes
is_heir = yes
is_consort = yes
is_infant = yes
is_child = yes
is_adolescent = yes
is_courtier = yes
is_alive = no
}
employer ?= {
gfx_culture_applicable = east_asian_gfx
}
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/government/throne_rooms/throne_room_horde.dds"
priority = 40
scope = character
trigger = {
employer ?= {
gfx_culture_applicable = east_asian_gfx
OR = {
government_type = government_type:tribe
}
}
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/government/throne_rooms/throne_room_iroquois.dds"
priority = 20
scope = character
trigger = {
OR = {
is_ruler = yes
is_regent = yes
is_heir = yes
is_consort = yes
is_infant = yes
is_child = yes
is_adolescent = yes
is_courtier = yes
is_alive = no
}
employer ?= {
gfx_culture_applicable = north_american_gfx
}
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/government/throne_rooms/throne_room_ashanti.dds"
priority = 20
scope = character
trigger = {
OR = {
is_ruler = yes
is_regent = yes
is_heir = yes
is_consort = yes
is_infant = yes
is_child = yes
is_adolescent = yes
is_courtier = yes
is_alive = no
}
employer ?= {
gfx_culture_applicable = african_gfx
}
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/government/throne_rooms/throne_room_deccan.dds"
priority = 21
scope = character
trigger = {
OR = {
is_ruler = yes
is_regent = yes
is_heir = yes
is_consort = yes
is_infant = yes
is_child = yes
is_adolescent = yes
is_courtier = yes
is_alive = no
}
employer ?= {
gfx_culture_applicable = indian_gfx
}
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/institutions/professional_armies.dds"
priority = 41
scope = character
trigger = {
is_general = yes
is_ruler = yes
}
}
illustration_image = {
texture_file = "gfx/interface/icons/trade_goods/illustrations/icon_goods_naval_supplies.dds"
priority = 41
scope = character
trigger = {
is_admiral = yes
is_ruler = yes
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/institutions/professional_armies.dds"
priority = 52
scope = character
trigger = {
OR = {
is_general = yes
has_trait_category = general
}
is_ruler = no
}
}
illustration_image = {
texture_file = "gfx/interface/icons/trade_goods/illustrations/icon_goods_naval_supplies.dds"
priority = 52
scope = character
trigger = {
OR = {
is_admiral = yes
has_trait_category = admiral
}
is_ruler = no
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/institutions/scientific_revolution.dds"
priority = 51
scope = character
trigger = {
is_ruler = no
is_artist = yes
artist_type = scientist
}
}
illustration_image = {
texture_file = "gfx/interface/icons/trade_goods/illustrations/icon_goods_masonry.dds"
priority = 51
scope = character
trigger = {
is_ruler = no
is_artist = yes
artist_type = architect
}
}
illustration_image = {
texture_file = "gfx/interface/icons/trade_goods/illustrations/icon_goods_paper.dds"
priority = 51
scope = character
trigger = {
is_ruler = no
is_artist = yes
OR = {
artist_type = calligrapher
artist_type = writer
artist_type = jurist
artist_type = philosopher
artist_type = composer
}
}
}
illustration_image = {
texture_file = "gfx/interface/icons/trade_goods/illustrations/icon_goods_tools.dds"
priority = 51
scope = character
trigger = {
is_ruler = no
is_artist = yes
artist_type = metalsmith
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/institutions/renaissance.dds"
priority = 50
scope = character
trigger = {
is_artist = yes
is_ruler = no
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/government/character_panel/canvas_backdrop.dds"
priority = 1
scope = character
trigger = {
always = yes
}
}

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