AbrasiveabrasiveCabinetPersonalityYes
Modifiers−1 Diplomatic Reputation+0.05 Monthly Legitimacy
Accomplished Sailoraccomplished_sailorAdmiral——
Modifiers+10% Navy Movement Speed
AdeptadeptArtist——
Modifiers+0.2% Artist Skill Development
AdministratoradministratorCabinetPersonality—
Requirements
Allow
Has > 66 Administrative Ability
Exact conditions
Modifiers+5% Proximity Efficiency+5% Bureaucracy Entrenchment Speed Modifier
Aggressive Commanderaggressive_commanderAdmiral——
Modifiers+1 Commander Combat Bonus
Alms Giveralms_giverReligious Figure——
Modifiers+2.5% Peasant Estate Satisfaction Equilibrium
AmateuramateurArtist——
Modifiers−0.2% Artist Skill Development
Ambitiouschild_ambitiousChild——
Modifiers+0.4 Administrative Ability Increase During Education+0.4 Diplomatic Ability Increase During Education
ArchitectarchitectCabinetPersonality—
Modifiers+10% Buildings Construction Efficiency
Architectural Visionaryarchitectural_visionaryRulerInterests—
Requirements
Exact conditions
Modifiers−20% Legislative Efficiency+0.002 Monthly Development
Army Reformerarmy_reformerCabinetPersonality—
Requirements
Allow
Has > 66 Military Ability
Exact conditions
Modifiers+10% Manpower−1% Noble Estate Satisfaction Equilibrium
ArrogantarrogantCabinetPersonalityYes
Requirements
Allow
Is ≥ 25 Years Old
Exact conditions
Modifiers−1% Noble Estate Satisfaction Equilibrium+1% Burgher Estate Satisfaction Equilibrium
AsceticasceticReligious Figure——
Modifiers−5% Clergy Food Consumption
Babbling Buffoonbabbling_buffoonRulerEducation—
Requirements
Allow
Exact conditions
Modifiers−1 Diplomatic Reputation−10% Political Influence Gain−50% Win War Chance Threshold−25% Win War Chance Lower Limit+50 War Declaration Stability Hit Tolerance+2 War Declaration War-Exhaustion Tolerance−0.25 Peace Offer Negotiation Power−0.1 Diplomacy Importance Modifier+2 more
Battlefield Medicbattlefield_medicGeneral——
Modifiers+5% Reinforcement Speed
BenevolentbenevolentRulerPersonality—
Requirements
Allow
Exact conditions
Modifiers+5 Loyalty of Subjects+0.05 Monthly Progress to Free Subjects−5% Aggressiveness−0.05 Control Importance Modifier−10 Bias for Militarist Policies+10 Marriage Desirability
BlindblindHealth—Yes
ModifiersCan Not Lead Armies or Navies−0.05 Monthly Legitimacy−10 Character Life Expectancy−20% Counterespionage−20 Marriage Desirability
Bold Fighterbold_fighterRulerEducation—
Requirements
Allow
Is NOT CarefulorCraven
Exact conditions
Modifiers+20% Army Initiative+0.05 Monthly Progress to Offensive−10% Win War Chance Threshold+10 War Declaration Stability Hit Tolerance+5% Aggressiveness−5% Carefulness−0.05 Defense Importance Modifier+0.1 Manpower Importance Modifier+2 more
Born to the Saddleborn_to_the_saddleGeneral——
Requirements
Allow
Unit
At least one of
  • sub_unit_fraction:army_heavy_cavalry > 0.2
  • sub_unit_fraction:army_light_cavalry > 0.2
Exact conditions
Modifiers+10% Light Cavalry Power+10% Heavy Cavalry Power
Bubonic Plaguebubonic_plague_traitHealth—Yes
BuccaneerbuccaneerAdmiral——
Modifiers+5% Navy Morale
BureaucratbureaucratCabinetPersonality—
Requirements
Allow
OwnerHas ≥ 1 Bureaucracy
Exact conditions
Modifiers+10% Bureaucracy Entrenchment Speed Modifier+10% Remove Government Reform Cost+1% Efficiency of Our Cabinet
CalmcalmRulerPersonality—
Modifiers+20% Stability Investment Efficiency+0.05 Monthly Progress to Conciliatory+5% Carefulness+0.1 Stability Importance Modifier−10 Bias for Militarist Policies+15 Bias for Administrative Policies
CannoneercannoneerGeneral——
Requirements
Allow
Unitsub_unit_fraction:army_artillery > 0.01
Exact conditions
Modifiers+10% Artillery Power
CarefulcarefulRulerPersonality—
Requirements
Exact conditions
Modifiers−10% Antagonism Received+0.05 Monthly Progress to Decentralization+5% Win War Chance Threshold−10 War Declaration Stability Hit Tolerance−0.1 Coalition Strength Tolerance+0.25 Mercenary Units Preference Modifier+10% Carefulness+0.1 Stability Importance Modifier+2 more
CarelesscarelessArtist——
Modifiers−25% Quality of Art
CartographercartographerExplorer——
Modifiers+20% Exploration Cost Efficiency−0.1 Exploration Monthly Progress
CastratedcastratedHealth—Yes
Requirements
Allow
Is male
Exact conditions
Modifiers−1,000% Fertility−0.2 Monthly Prestige−0.2 Monthly Legitimacy−5 Character Life Expectancy−50 Marriage Desirability
Charismatic Negotiatorcharismatic_negotiatorRulerEducation—
Requirements
Allow
Exact conditions
Modifiers+1 Diplomatic Reputation+10% Political Influence Gain+0.05 Monthly Progress to Conciliatory+0.1 Peace Offer Fairness+0.2 Peace Offer Negotiation Power+0.1 Subjugation Preference+0.1 Diplomacy Importance Modifier+15 Bias for Diplomat Policies+1 more
Charismatic Oratorcharismatic_oratorCabinetPersonality—
Requirements
Allow
Has > 66 Diplomatic Ability
Exact conditions
Modifiers+10% Parliament Base Support−1% Noble Estate Satisfaction Equilibrium
ConquerorconquerorRulerGovernment approach—
Requirements
Allow
Has ≥ 50 Military Ability
Exact conditions
Modifiers−10% Separatism+0.1 Monthly Progress to Belligerent+30 War Declaration Stability Hit Tolerance+2 War Declaration War-Exhaustion Tolerance+0.1 Coalition Strength Tolerance+15% Aggressiveness−5% Carefulness−0.1 Subjugation Preference+3 more
CorruptcorruptCabinetPersonalityYes
Requirements
Allow
Exact conditions
Modifiers−2% Tax Efficiency−15% Revoke Privilege Cost
Court Favoritecourt_favoriteCabinetPersonality—
Requirements
Allow
Never (always = no)
Exact conditions
Modifiers+10% Crown Power−50% Estate Power from Cabinet Position
CravencravenRulerPersonality—
Requirements
Allow
Exact conditions
Modifiers−5% Army Morale−10% Political Influence Gain+20% Win War Chance Threshold−15% Aggressiveness+10% Carefulness−0.1 Expected Warscore Modifier−0.1 Manpower Importance Modifier+0.1 Defense Importance Modifier+3 more
CruelcruelRulerPersonality—
Requirements
Allow
Exact conditions
Modifiers−2.5% Estates Satisfaction Equilibrium+0.05 Monthly Progress to Serfdom+25 War Declaration Stability Hit Tolerance+2 War Declaration War-Exhaustion Tolerance+0.1 Coalition Strength ToleranceCan Execute Characters−0.2 Peace Offer Fairness+0.1 Control Importance Modifier+2 more
Curious Adventurercurious_adventurerExplorer——
Modifiers+5% Exploration Preparation Time Modifier+20% Exploration Cost Efficiency
DeceitfuldeceitfulCabinetPersonalityYes
Requirements
Allow
Is ≥ 22 Years Old
Exact conditions
Modifiers−0.05% Estates Satisfaction Recovery−0.1% Prestige Decay−0.5 Diplomatic Reputation
Defensive Plannerdefensive_plannerGeneral——
Modifiers+0.1 Military Tactics
DevoutdevoutReligious Figure——
Requirements
Allow
Exact conditions
Modifiers+0.1 Monthly Religious Influence
DisfigureddisfiguredHealth—Yes
Modifiers−0.1 Monthly Prestige−10 Character Life Expectancy−30 Marriage Desirability
Dragon-Tiger Generaldragon_tigerGeneral——
Requirements
Allow
Never (always = no)
Exact conditions
Modifiers+10% Discipline+1 Commander Combat Bonus
Efficient Administratorefficient_administratorReligious Figure——
Modifiers+25% Efficiency in Cabinet
EmbezzlerembezzlerRulerPersonality—
Requirements
Allow
Exact conditions
Modifiers−5% Tax Efficiency−10% Political Influence Gain−0.05 Gold Importance Modifier−20 Bias for Administrative Policies−10 Marriage Desirability
EntrepreneurentrepreneurRulerInterests—
Requirements
Allow
Is NOT Indulgent
Exact conditions
Modifiers+5% Selling Efficiency+0.1 Trade Importance Modifier+0.6 Prefers Court Language to be Market Language+50 Bias for Capitalist Policies
EunucheunuchHealth——
Requirements
Allow
Is male
Exact conditions
Modifiers−1,000% Fertility−0.2 Monthly Legitimacy−0.2 Monthly Prestige+10 Character Life ExpectancyBlocked from Marriage
ExpansionistexpansionistRulerGovernment approach—
Requirements
Allow
OwnerHas the Colonial Charters Advance
Exact conditions
Modifiers+20% Monthly Colonial Migration+0.1 Monthly Progress to Belligerent−20% Win War Chance Threshold+40 War Declaration Stability Hit Tolerance+2 War Declaration War-Exhaustion Tolerance+0.05 Coalition Strength Tolerance+0.1 Peace Offer Negotiation Power+10% Aggressiveness+5 more
ExtortionerextortionerAdmiral——
Modifiers+10% Navy Maintenance Efficiency
FicklefickleCabinetPersonalityYes
Modifiers−1% Maximum Tax−10% Remove Government Reform Cost
Fierce Negotiatorfierce_negotiatorRulerEducation—
Requirements
Allow
Has ≥ 50 Diplomatic Ability
Exact conditions
Modifiers+25% Speed of Integration+10 War Declaration Stability Hit Tolerance−0.1 Peace Offer Fairness+0.25 Peace Offer Negotiation Power+0.1 Subjugation Preference+0.1 Expected Warscore Modifier+15 Bias for Diplomat Policies
Fiscal Hawkfiscal_hawkCabinetPersonality—
Modifiers+5% Income from Minting−1% Bank Interest−1% Noble Estate Satisfaction Equilibrium
Free Thinkerfree_thinkerRulerGovernment approach—
Requirements
Allow
Exact conditions
Modifiers+10% Monthly Research Progress+0.1 Monthly Progress to Innovative+10 War Declaration Stability Hit Tolerance+0.1 Institution Importance Modifier−1.5 Prefers Court Language to be Liturgical Language−0.1 Language Change Threshold Modifier+15 Bias for Administrative Policies+20 Bias for Balanced Policies
Gallantchild_gallantChild——
Modifiers+0.4 Diplomatic Ability Increase During Education+0.4 Military Ability Increase During Education
Giftedchild_giftedChild——
Modifiers+0.4 Ability Increase During Education
Glory Seekerglory_seekerGeneral——
Modifiers+50% Prestige from Land Battles+50% Army Tradition from Battles
Goal Orientedgoal_orientedGeneral——
Modifiers+10% Army Movement Speed
Gold-lovinggold_lovingArtist——
Modifiers+25% Salary as Artist
GreedygreedyRulerPersonality—
Requirements
Allow
Exact conditions
Modifiers−0.03% Monthly Prosperity−10% Political Influence Gain+20 War Declaration Stability Hit Tolerance+0.1 Coalition Strength Tolerance−0.2 Peace Offer Fairness+0.1 Peace Offer Negotiation Power−0.25 Mercenary Units Preference Modifier+10% Aggressiveness+5 more
Green Thumbgreen_thumbCabinetPersonality—
Modifiers+2.5% Food Production
Gregariouschild_gregariousChild——
Modifiers+0.6 Diplomatic Ability Increase During Education
Hardy Warriorhardy_warriorGeneral——
Modifiers−20% Army Attrition
HealthyhealthyHealth——
Requirements
Exact conditions
Modifiers+0.33 Ability Increase During Education+10 Character Life Expectancy+0.05 Monthly Legitimacy+15 Marriage Desirability
HermithermitReligious Figure——
Modifiers−0.03 Monthly War Exhaustion
HonesthonestCabinetPersonality—
Modifiers+1% Estates Satisfaction Equilibrium−2% Counterespionage
HumblehumbleArtist——
Modifiers−25% Salary as Artist
HunchbackedhunchbackHealth—Yes
Requirements
Allow
Is NOT Healthy
Exact conditions
Modifiers−0.1 Monthly Prestige−10 Character Life Expectancy−25 Marriage Desirability
Hussar Commanderhussar_commanderGeneral——
Requirements
Allow
Never (always = no)
Exact conditions
Modifiers+25% Heavy Cavalry Power+1 Commander Combat Bonus
Idiotchild_idiotChild——
Modifiers−0.55 Ability Increase During Education
IdleridlerArtist——
Modifiers−5% Artist Monthly Start Chance
InconspicuousinconspiciousArtist——
Modifiers−25% Direct Impact of Art
IncorruptibleincorruptibleRulerPersonality—
Requirements
Allow
Exact conditions
Modifiers+3% Tax Efficiency+10% Political Influence Gain+10 Bias for Administrative Policies
IndulgentdrunkardRulerPersonality—
Requirements
Allow
Exact conditions
Modifiers−10% Court Spending Efficiency−50% Win War Chance Threshold−50% Win War Chance Lower Limit+50 War Declaration Stability Hit Tolerance+2 War Declaration War-Exhaustion Tolerance+0.1 Coalition Strength Tolerance−5 Character Life Expectancy−0.1 Peace Offer Negotiation Power+4 more
IndustriousindustriousRulerInterests—
Modifiers+5% Raw Materials Output+25 Bias for Capitalist Policies
InfluentialinfluentialCabinetPersonalityYes
Requirements
Allow
Does NOT belong to Crown Estate
Exact conditions
Modifiers+25% Estate Power from Cabinet Position+0.02 Monthly Legitimacy
Inspirational Leaderinspirational_leader_generalGeneral——
Modifiers+2% Army Morale Recovery Speed
Inspiring Leaderinspiring_leaderRulerEducation—
Requirements
Allow
  • Has ≥ 50 Military Ability
  • Is NOT Craven
Exact conditions
Modifiers+5% Army Morale+0.05 Monthly Progress to Quantity+10 Bias for Militarist Policies
Intelligentchild_intelligentChild——
Modifiers+0.6 Administrative Ability Increase During Education
Intricate Webweaverintricate_web_weaverRulerEducation—
Requirements
Allow
  • Is NOT Loose Lips
  • Has ≥ 50 Administrative Ability
Exact conditions
Modifiers+30% Spy Network Construction+10% Political Influence Gain+0.05 Monthly Progress to Belligerent+10 War Declaration Stability Hit Tolerance+0.25 Peace Offer Negotiation Power+0.1 Diplomacy Importance Modifier+20 Bias for Diplomat Policies
IronsideironsideAdmiral——
Modifiers−10% Naval Damage Taken
JustjustRulerPersonality—
Requirements
Allow
Exact conditions
Modifiers+1% Estates Satisfaction Equilibrium+0.05 Monthly Progress to Free Subjects+0.2 Peace Offer Fairness+0.1 Stability Importance Modifier+5 Marriage Desirability
Kind-Heartedkind_heartedRulerPersonality—
Requirements
Allow
Exact conditions
Modifiers−0.05 Monthly War Exhaustion+0.05 Monthly Progress to Conciliatory−10% Aggressiveness−20 Bias for Militarist Policies+5 Marriage Desirability
LawgiverlawgiverRulerInterests—
Requirements
Allow
Has ≥ 66 Administrative Ability
Exact conditions
Modifiers+10% Proximity Efficiency+10% Political Influence Gain−10 War Declaration Stability Hit Tolerance+0.1 Stability Importance Modifier+0.1 Control Importance Modifier+50 Bias for Administrative Policies
LazylazyArtist——
Modifiers−10% Creation Speed of Art
Level-Headedlevel_headedAdmiral——
Modifiers+10% Naval Damage Done+1 Commander Combat Bonus
LiteralistliteralistReligious Figure——
Modifiers+0.05 Monthly Progress to Traditionalist+10% Stability Investment Efficiency
Loose Lipsloose_lipsRulerPersonality—
Requirements
Allow
Exact conditions
Modifiers−20% Counterespionage−10% Political Influence Gain−5 Marriage Desirability
MaimedmaimedHealth—Yes
Modifiers−0.05 Monthly Prestige−10 Character Life Expectancy−15 Marriage Desirability
MalevolentmalevolentRulerPersonality—
Requirements
Exact conditions
Modifiers−5 Loyalty of Subjects−10% Political Influence Gain+0.1 Monthly Progress to Serfdom+35 War Declaration Stability Hit Tolerance+2 War Declaration War-Exhaustion ToleranceCan Banish Characters+5% Aggressiveness+0.1 Control Importance Modifier+3 more
MamlūkmamlukGeneral——
Requirements
Allow
Never (always = no)
Exact conditions
Modifiers+20% Army Reinforcement Efficiency+10% Army Morale
Martial Educatormartial_educatorRulerInterests—
Requirements
Allow
Has ≥ 50 Military Ability
Exact conditions
Modifiers−0.1% Army Tradition Decay+0.05 Monthly Progress to Quality+25 Bias for Militarist Policies
Master of Armsmaster_of_armsGeneral——
Requirements
Allow
Unitsub_unit_fraction:army_heavy_infantry > 0.2
Exact conditions
Modifiers+10% Heavy Infantry Power
MeticulousmeticulousArtist——
Modifiers+25% Quality of Art
Midas Touchedmidas_touchedRulerEducation—
Requirements
Allow
  • Is NOT Greedy
  • Has ≥ 50 Administrative Ability
Exact conditions
Modifiers+0.1% Monthly Prosperity+0.6 Prefers Court Language to be Market Language+25 Bias for Capitalist Policies
Military Theoristmilitary_theoristGeneral——
Requirements
Allow
Never (always = no)
Exact conditions
Modifiers+0.05 Military Tactics+10% Possible Frontage+20% Army Initiative
Mystic Seermystic_seerReligious Figure——
Modifiers+5% Monthly Research Progress
Naive EnthusiastnaiveRulerPersonality—
Requirements
Allow
Exact conditions
Modifiers−25% Improve Relations−30% Win War Chance Threshold−30% Win War Chance Lower Limit+30 War Declaration Stability Hit Tolerance+1 War Declaration War-Exhaustion Tolerance+0.1 Coalition Strength Tolerance+0.2 Peace Offer Fairness−0.1 Peace Offer Negotiation Power+4 more
Naval Engineernaval_engineerAdmiral——
Modifiers+1% Ship Repair Speed at Sea
Naval Gunnernaval_gunnerAdmiral——
Requirements
Allow
  • Unit exists
  • Unitsub_unit_fraction:navy_heavy_ship > 0.1
Exact conditions
Modifiers+10% Heavy Ship Power
Naval Showmannaval_showmanAdmiral——
Modifiers+50% Prestige from Naval Battles+50% Navy Tradition from Battles
NavigatornavigatorExplorer——
Modifiers−5% Exploration Preparation Time Modifier+0.1 Exploration Monthly Progress
Obsessive Perfectionistobsessive_perfectionistRulerPersonality—
Requirements
Allow
Exact conditions
Modifiers−20% Legislative Efficiency+7% Win War Chance Threshold−10 War Declaration Stability Hit Tolerance−0.1 Gold Importance Modifier−15 Bias for Diplomat Policies−5 Marriage Desirability
Offensive Planneroffensive_plannerGeneral——
Modifiers+1 Commander Combat Bonus
One-Eyedone_eyedHealth—Yes
Modifiers+0.05 Monthly Prestige−5 Character Life Expectancy−5 Marriage Desirability
OracleoracleCabinetPersonality—
Requirements
Allow
Exact conditions
Modifiers+1 Omens Offered−0.5 Tolerance of Heathen Beliefs
Patron of Artspatron_of_artsCabinetPersonality—
Modifiers−20% Artist Salary−2% Court Spending Efficiency
PiouspiousRulerPersonality—
Requirements
Allow
Exact conditions
Modifiers+0.1 Monthly Devotion+0.1 Monthly Progress to Spiritualist+0.2 Religious Unity Importance Modifier+0.6 Prefers Court Language to be Liturgical Language
Pockmarkedpockmarked_traitHealth—Yes
Modifiers−0.1 Monthly Prestige−5 Character Life Expectancy−10 Marriage Desirability
PrescientprescientArtist——
Modifiers+10% Artist Monthly Start Chance
Prize Hunterprize_hunterAdmiral——
Modifiers+5% Ship Capture Chance
Prodigychild_prodigyChild——
Modifiers+0.55 Ability Increase During Education+25% Ability Growth Rate During Education
ProminentprominentArtist——
Modifiers+25% Direct Impact of Art
ProselytizerproselytizerReligious Figure——
Modifiers+5% Pop Conversion Speed
Raised by Eunuchsraised_by_eunuchsRuler——
Requirements
Allow
Never (always = no)
Exact conditions
Modifiers+75% Eunuch Power Modifier
Ram Raiderram_raiderAdmiral——
Requirements
Allow
  • Unit exists
  • Unitsub_unit_fraction:navy_galley > 0.2
Exact conditions
Modifiers+10% Galley Power
Reverend Teacherreverend_teacherReligious Figure——
Modifiers+0.1% Monthly Literacy
RighteousrighteousRulerPersonality—
Requirements
Allow
OwnerGovernment: RepublicorMonarchy
Exact conditions
Modifiers+0.1 Monthly Legitimacy+0.1 Monthly Republican Tradition+10% Political Influence Gain+5 Marriage Desirability
Rowdychild_rowdyChild——
Modifiers+0.6 Military Ability Increase During Education
RuthlessruthlessGeneral——
Modifiers+10% Assault Ability
Ruthless Blockaderruthless_blockaderAdmiral——
Modifiers+25% Blockade Efficiency
ScarredscarredHealth—Yes
Modifiers+0.1 Monthly Prestige−5 Character Life Expectancy
SchemerschemerCabinetPersonalityYes
Requirements
Allow
Is ≥ 25 Years Old
Exact conditions
Modifiers−5% Counterespionage+15% Spy Network Construction
ScholarscholarRulerInterests—
Modifiers+0.03% Monthly Literacy+0.05 Monthly Progress to Innovative+0.1 Institution Importance Modifier+0.6 Prefers Court Language to be Liturgical Language
Scientist on Seascientist_on_seaExplorer——
Modifiers+0.25 Exploration Monthly Progress
SecretivesecretiveRulerPersonality—
Requirements
Allow
Is NOT Loose Lips
Exact conditions
Modifiers+20% Counterespionage+0.05 Monthly Progress to Centralization+15 Bias for Diplomat Policies
Shrewdchild_shrewdChild——
Modifiers+0.4 Military Ability Increase During Education+0.4 Administrative Ability Increase During Education
SicklysicklyHealth—Yes
Requirements
Allow
Exact conditions
Modifiers−0.33 Ability Increase During Education
Siege Specialistsiege_specialistGeneral——
Requirements
Allow
Unitsub_unit_fraction:army_artillery > 0.01
Exact conditions
Modifiers+15% Siege Ability
Silver Tonguesilver_tongueRulerEducation—
Requirements
Allow
Exact conditions
Modifiers+20% Improve Relations+0.2 Peace Offer Negotiation Power+15 Bias for Diplomat Policies+10 Marriage Desirability
SinnersinnerRulerPersonality—
Requirements
Allow
Exact conditions
Modifiers−2 Tolerance of the True Faith+20 War Declaration Stability Hit Tolerance+0.05 Coalition Strength Tolerance−0.1 Religious Unity Importance Modifier−3 Prefers Court Language to be Liturgical Language−10 Marriage Desirability
Slowchild_slowChild——
Modifiers−0.3 Ability Increase During Education
Smallpoxsmallpox_traitHealth—Yes
StargazerstargazerReligious Figure——
Modifiers+5% Max Literacy
StrategiststrategistGeneral——
Requirements
Allow
Never (always = no)
Exact conditions
Modifiers+10% Discipline+33% Assault Ability+25% Siege Ability+2 Commander Combat Bonus
StrictstrictRulerPersonality—
Requirements
Allow
Has ≥ 50 Military Ability
Exact conditions
Modifiers+5% Discipline+0.05 Monthly Progress to Defensive−10 War Declaration Stability Hit Tolerance−0.05 Coalition Strength Tolerance+0.1 Defense Importance Modifier+0.1 Control Importance Modifier+10 Bias for Militarist Policies+1 Commander Combat Bonus
StubbornstubbornCabinetPersonality—
Modifiers−0.05% Stability Decay+5% Remove Government Reform Cost
Tactical Geniustactical_geniusRulerEducation—
Requirements
Allow
Has ≥ 50 Military Ability
Exact conditions
Modifiers+0.05 Military Tactics+0.05 Monthly Progress to Quality+5% Aggressiveness+5% Carefulness+0.1 Defense Importance Modifier+10 Bias for Militarist Policies+1 Commander Combat Bonus
Tax Optimizertax_optimizerCabinetPersonality—
Modifiers+1% Tax Efficiency−1% Burgher Estate Satisfaction Equilibrium
TheologiantheologianCabinetPersonality—
Modifiers+25% Pop Conversion Speed−1 Tolerance of Heathen Beliefs
ToleranttolerantRulerGovernment approach—
Requirements
Allow
  • Is NOT ZealotorFree ThinkerorPious
  • Owner
    At least one of
    • None of
      • Any owned locationDominant Religion: OwnerReligion
    • Any neighbor countryReligion: NotRootOwnerReligion
Exact conditions
Modifiers+1 Tolerance of Heretical Beliefs+1 Tolerance of Heathen Beliefs+0.05 Monthly Progress to Innovative−0.2 Religious Unity Importance Modifier−1.5 Prefers Court Language to be Liturgical Language+25 Bias for Balanced Policies
Treasure Huntertreasure_hunterExplorer——
Modifiers−10% Exploration Cost Efficiency−0.2 Exploration Monthly Progress
TriumphanttriumphantGeneral——
Requirements
Allow
Never (always = no)
Exact conditions
Modifiers+0.05 Military Tactics+7.5% Discipline+20% Monthly Experience Gain+1 Commander Combat Bonus
UnmotivatedunmotivatedCabinetPersonalityYes
Modifiers−2.5% Efficiency of Our Cabinet+1% Noble Estate Satisfaction Equilibrium
UnorthodoxunorthodoxReligious Figure——
Modifiers+0.05 Monthly Progress to Innovative+0.5 Tolerance of Heretical Beliefs
Unsuited for Army Commandunsuited_for_army_commandGeneral——
Requirements
Allow
Never (always = no)
Exact conditions
ModifiersCan Not Lead Armies or Navies−1 Commander Combat Bonus
Unsuited for Country Rulingunsuited_for_country_rulingRuler——
Requirements
Allow
Never (always = no)
Exact conditions
ModifiersBlocked from Rulership
Unsuited for Naval Commandunsuited_for_naval_commandAdmiral——
Requirements
Allow
Never (always = no)
Exact conditions
ModifiersCan Not Lead Armies or Navies−1 Commander Combat Bonus
Well Advisedwell_advisedRulerGovernment approach—
Modifiers+10% Efficiency of Our Cabinet+10% Political Influence Gain+33 Bias for Balanced Policies
Well Connectedwell_connectedRulerGovernment approach—
Modifiers+10% Court Spending Efficiency+0.25 Peace Offer Negotiation Power+0.1 Diplomacy Importance Modifier+33 Bias for Diplomat Policies
WorkaholicworkaholicArtist——
Modifiers+10% Creation Speed of Art
WorldlyworldlyRulerGovernment approach—
Modifiers+2 War Declaration War-Exhaustion Tolerance+0.05 Military Tactics+0.1 Defense Importance Modifier+20 Bias for Militarist Policies
ZealotzealotRulerGovernment approach—
Requirements
Exact conditions
Modifiers+10% Pop Conversion Speed+0.1 Monthly Progress to Traditionalist−10% Win War Chance Threshold+30 War Declaration Stability Hit Tolerance+1 War Declaration War-Exhaustion Tolerance+5% Aggressiveness+0.2 Religious Unity Importance Modifier+0.6 Prefers Court Language to be Liturgical Language+1 more
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