Bestow Free City Status
Country Interaction

Bestow Free City Status

bestow_free_city_status

We will make them a Free Imperial City in the Holy Roman Empire.

Potential
Actor
Allow
Holy Roman Empire
Target
Choose the Country (Country)
Accept
  • If
    • LimitRecipient exists
    • If
      • Limit
        RecipientGovernment: Theocracy
      • Subtract
        • Desc: Government Type
        • Value: 100
    • If
      • Limit
        RecipientGovernment: Monarchy
      • Subtract
        • Desc: Government Type
        • Value: 50
    • If
      • LimitActor exists
      • Add
        • Desc: Their opinion of us
        • Value: scope:recipient.opinion(scope:actor)
        • If
          • Limit
            RecipientOpinion (Actor) > 0
          • Divide: 10
        • ElseDivide: 5
      • Add
      • Add
        • Desc: Trust
        • Value: scope:recipient.trust(scope:actor)
        • Divide: 5
  • ElseValue: 0
Exact conditions

Exact script
ai_international_organization_diplo_action_cooldown: Key: free_city_status · Target: Recipient · International Organization: Holy Roman Empire
Not shown in the game's tooltipHoly Roman Empire
  • Remove list variable
    • Name: ai_rejected_org_actions_free_city_status
    • Target: Recipient
  • Add to variable list
    • Name: ai_rejected_org_actions_free_city_status
    • Target: Recipient
    • Years: 2
↗
Exact script

Requires 7

Government Types
International Organizations
Special Statuses
Modifier Types

Grants 2

Special Statuses
Opinion Modifiers

References 1

Mentions 1

Scripting 5

Uses 2

AI weighting 3

Government Types
International Organizations
Scripted Effects

type = diplomacy
category = CATEGORY_HRE_ACTIONS
ai_limit_per_check = 1
potential = {
scope:actor = {
}
}
allow = {
}

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