Colonial Nation
Subject Type

Colonial Nation

colonial_nation

A Colonial Nation is a Subject centered around the administration of Overseas Colonies on behalf of its Overlord. It benefits from increased Population Capacity % and the ability to use Slaves to work in the R.G.O., while granting its Overlord an upsurge of Trade Advantage, as well as payment in Manpower and Sailors in addition to Ducats.

Cost
Subject pays

Join offensive wars always
None of
Join offensive wars can call
IfRecipientIs a Subject of Actor
Then
Recipient
None of
  • Any international organizations member ofInternational Organization Type: Colonial Federation
Otherwise
No restriction
Join defensive wars always
IfRecipientIs a Subject of Actor
Then
Recipient
None of
  • Any international organizations member ofInternational Organization Type: Colonial Federation
Otherwise
No restriction
Allow declaring wars
At least one of
  • Attacker does not exist
  • Attacker
    At least one of
    • Defender does not exist
    • All of
      • CapitalContinent: DefenderCapitalContinent
      • Top overlord or this: NotDefenderTop overlord or this
↗
Subject creation enabled
Target provinceIs Overseas
Release country enabled
Target provinceIs Overseas
Visible through diplomacy
Never (always = no)
Visible through treaty
Never (always = no)
Can rival
At least one of
  • RecipientIs NOT a Subject of another Country
  • None of
    • RecipientIs subject type: Colonial Nation
    • Trigger if
      • Limit
        • Actor exists
        • RecipientOverlord exists
      • ActorOverlord: RecipientOverlord
    • Trigger elseNever (always = no)
Exact conditions

Exact script

Requires 2

International Organizations
Location Ranks

Grants 1

References 3

Government Types
Location Ranks

Mentions 2

Pop Types
Modifier Types

Required by 109

Granted by 3

Referenced by 1

Mentioned in 4

Cabinet Actions
Colonial Charter Goals
Scripting 38

Uses 4

Scripted Effects
Scripted Triggers

References 2

Mentions 9

AI weighting 14

Buildings
Goods

Required by 3

Variables
Scripted Lists

Referenced by 4

Weighed by the AI in 2

subject_pays = subject_pays_colonial
color = subject_colonial_nation
annullment_favours_required = 10
shares_exploration_with_overlord = yes
level = 1
join_offensive_wars_always = {
NOT = {
scope:actor ?= {
is_subject_of = scope:recipient
}
}
}

© 2026 Soft Santa Cruz, S.L.U. All rights reserved. Unofficial fan project, not affiliated with Paradox Interactive. Game content © Paradox Interactive. · About · Privacy · Legal notice