Progress
Ages
6 ages in the game files: compare what they require and what they do.
Traditionsage_1_ | 600 | 100% | 100 | 3 | 150 years | 10% | 1 | — | — | — |
Modifiers−80% Expected Navy Size+10% Control Impact on Warscore | ||||||||||
Renaissanceage_2_ | 700 | 80% | 80 | 3 | 150 years | 10% | 1,342 | — | — | +25% |
Modifiers+100% Expected Army Size−64% Expected Navy Size+10% Levy Maintenance+20% Control Impact on Warscore−20% Navy Levy Size+10% Antagonism Religion Influence | ||||||||||
Discoveryage_3_ | 800 | 60% | 60 | 4 | 150 years | 8% | 1,437 | Yes | −5% | — |
Modifiers+200% Expected Army Size−48% Expected Navy Size+25% Levy Maintenance+40% Control Impact on Warscore−75% Navy Levy Size+15% Antagonism Religion Influence | ||||||||||
Reformationage_4_ | 900 | 40% | 40 | 5 | 100 years | 6% | 1,537 | Yes | −10% | — |
Modifiers+400% Expected Army Size−32% Expected Navy Size+50% Levy Maintenance+25% Supported Building Levels+60% Control Impact on Warscore−100% Navy Levy Size+20% Antagonism Religion Influence+10% Antagonism Culture Influence+1 more | ||||||||||
Absolutismage_5_ | 1,000 | 20% | 20 | 5 | 50 years | 4% | 1,637 | Yes | −15% | −40% |
Modifiers+800% Expected Army Size−16% Expected Navy Size+75% Levy Maintenance−20% Estate Satisfaction from Destroying Estate Buildings+80% Control Impact on Warscore+20% War Score Efficiency+2 Construction Center Max Level+50% Supported Building Levels+7 more | ||||||||||
Revolutionsage_6_ | 1,100 | 10% | 10 | 5 | 25 years | 2% | 1,737 | Yes | −20% | −90% |
Modifiers+1,600% Expected Army Size+100% Levy Maintenance+100% Control Impact on Warscore−40% Estate Satisfaction from Destroying Estate Buildings+5 Construction Center Max Level+100% Supported Building Levels−200% Navy Levy Size+200% Income from Colonial Subjects+3 more | ||||||||||





