Estate
Game ConceptChanged this version

Estate

estate

Special interest groups within a country with icon, Estates have estate power with icon representing their political strength within government, estate satisfaction with icon representing how well their needs are fulfilled, an estate culture with icon and estate religion with icon inherited from their dominant Pops, and Estate Opinions of other Countries.

Estates may also have estate privileges with icon, which are special rights that increase their power and can be granted or revoked by the government. In turn, Estates provide taxes with icon, army levies with icon, and navy levies with icon to their Country.

Estates collect the tax base with icon from the locations with icon, as well as part of the profit of Trade, and they use that wealth to build buildings with icon and pay for pop needs with icon. If their Estate Satisfaction is low, they will only build estate buildings to support their own Estate Power.

Each character with icon belongs to one of the Estates and increase its power when appointed to the cabinet with icon, or when commanding Armies and Navies. Some Succession Laws limit their Heirs to specific estates.

Scripting 2

Referenced by 2

alias = {
estates
estate_type
estate_types
}
texture = "location_icons/estates"
shown_in_loading_screen = yes

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