
Policy
Found a new Republic
The principles and methods of the Republic are essential to the freedom of our members and our subjects alike.
Definitionin_game/common/laws/24_colonial_federation.txt:13
14allow = {
15international_organization_lifetime > 5
}
17on_activate = {
18if = {
21custom_tooltip = {
22text = colonial_federation_found_republic_specific_tt Country unifies the Colonial Federation into a Republic
}
}
}
28else_if = {
29limit = {
29international_organization_has_leader = yes
}
30leader_country ?= {
31custom_tooltip = {
32text = colonial_federation_found_republic_specific_tt Country unifies the Colonial Federation into a Republic
}
}
}
38else = {
39custom_tooltip = colonial_federation_found_republic_tt The Colonial Federation unifies into a Republic
40hidden_effect = {
41if = {
42limit = {
42any_international_organization_member = {
42is_ai = no
}
}
45ordered_international_organization_member = {
46limit = {
46is_ai = no
}
47order_by = total_population
48max = 1
49check_range_bounds = no
}
}
54else = {
56ordered_international_organization_member = {
57order_by = total_population
58max = 1
59check_range_bounds = no
}
}
}
}
}
67wants_this_policy_bias = {
68if = {
69limit = {
69scope:recipient = {
69international_organization_has_leader = yes
}
}
71add = {
72desc = "POLICY_BIAS_OPINION_OF_IO_LEADER" Opinion of Leader
73value = "opinion(scope:recipient.leader_country)"
}
76add = {
77desc = "IO_LEADER_DIP_REP" Leader's Diplomatic Reputation
78value = scope:recipient.leader_country.modifier:diplomatic_reputation
}
}
81else = {
82add = {
83desc = "VOTE_BASE_VALUE" Base Value
84value = 10
}
87add = {
88desc = "game_concept_diplomatic_reputation" Diplomatic Reputation
}
}
93add = {
94desc = "BIAS_FROM_RULER_TRAITS" Bias from Ruler Traits
}
}