General Staff Election
Heir Selection

General Staff Election

general_heir_selection

It is a type of Succession Law of a Military Regime, in which the new ruler is elected from the leading generals. In case no general is available, a provisional council will lead the state until a fitting candidate has been found.

Can't be changed while
Exact conditions

Succession

Candidates

  • Considers every character in the country
  • Men only
  • Adults only
  • From any estate

Candidate score

How the game scores each candidate: the lines that apply add up.

  • Score per years of age+ RootCharacter age
  • Score per Administrative Ability+ RootAdministrative Ability
  • Score per Diplomatic Ability+ RootDiplomatic Ability
  • Score per Military Ability+ RootMilitary Ability
  • Score for General+100
    When
    Is a General
  • Score for NOT being a General−1,000
    When
  • Score for General Trait+50
    When
    Has a general Trait
  • Is unsuited to Rule−1,000

  • If
    Root exists
    • +• Score per years of age
      • =root.character_age
    • +• Score per Administrative Ability
      • =root.adm
    • +• Score per Diplomatic Ability
      • =root.dip
    • +• Score per Military Ability
      • =root.mil
    • If
      Is a General
      • +• Score for General
        • =100
    • If
      • +• Score for NOT being a General
        • =-1,000
    • If
      Has a general Trait
      • +• Score for General Trait
        • =50
    • If
      • +• Is unsuited to Rule
        • =-1,000
  • If
    Root does not exist
    • +• Score per years of age
      • =1
    • +• Score per Administrative Ability
      • =1
    • +• Score per Diplomatic Ability
      • =1
    • +• Score per Military Ability
      • =1
    • +• Score for General
      • =100
    • +• Score for General Trait
      • =50
    • +• Score for NOT being a General
      • =-1,000

New ruler
Joins the Crown Estate
Exact script

Requires 2

Government Reforms
Modifier Types

Grants 1

  • CrownWhen a new ruler succeeds

Mentions 1

Granted by 1

Referenced by 3

Scripting 1

Mentions 1

all_in_country = yes
ignore_ruler = yes
heir_is_allowed = {
}
potential = {
}
locked = {
}

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