
Unit Type
Order Sergeants

Adapting to the changing warfare, the Crusader Sergeants have adopted new tactics and refined weaponry. With these adaptions they will retain their status as the elite foot forces of the Military Orders, side by side with the Order Knights.
| Stat | Value | vs Age of Renaissance Heavy Infantry |
|---|---|---|
Maximum Strength | 1,000 | |
Combat Power | 1 | |
Morale Damage Taken | −5% | −5% |
Strength Damage Taken | −5% | −5% |
Damage Taken | 100% | |
Initiative | 1 | |
Combat Speed | 2 | |
Frontage | 1 | |
Flanking Ability | 1 | |
Secure Flanks | 5% | |
Movement Speed | 2 | |
Unit Weight | 1 | |
Food Storage | 5 | |
Daily Food Consumption | 0.33 |
Where the unit differs from the template: its category's stats and what it copies included. A terrain block replaces the template's.
Built on
Age of Renaissance Heavy Infantry
17 units, with what each changes from the template.
This impacts how effective will a Regiment of Levies perform in Combat compared to a Regular Regiment. Against regulars, a land levy fights at 75% before its country's levy combat efficiency: it deals ×0.75 damage and takes ×1.33. Every levy regiment also has: | ||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Standard units | ||||||||||||||||||||
Men-at-Armsa_men_at_arms | Regular | −10% | +1 | |||||||||||||||||
Men-at-Armsa_men_at_arms_levy | Levy | 75% | −10% | +1 | ||||||||||||||||
| Special units | ||||||||||||||||||||
Alabarderos | Regular | −10% | −10% | |||||||||||||||||
Jaguar Warriors | Regular | +10% | −10% | |||||||||||||||||
Order Sergeantsa_late_crusader_knights | Regular | −5% | −5% | |||||||||||||||||
Order Sergeantsa_late_crusader_knights_base | Regular | −5% | −5% | |||||||||||||||||
Order Sergeantsa_late_crusader_knights_levy | Levy | 75% | −5% | −5% | ||||||||||||||||
Legionaries | Regular | −10% | −10% | −0.5 | −1 | |||||||||||||||
Lodge Warriors | Regular | |||||||||||||||||||
Reformed Mamālīk | Regular | +10% | ||||||||||||||||||
Reformed Gallowglass | Levy | 75% | −10% | −5% | +2 | |||||||||||||||
Ç̌äwa Regiments | Regular | −10% | −0.5 | +10% | +10% | −50% | −50% | −50% | ||||||||||||
Early Conquistadors | Regular | +20% | −10% | +10 | ||||||||||||||||
Janissary Guards | Regular | −10% | −10% | |||||||||||||||||
Late Ṯaḡrī | Regular | +5% | +15 | −0.15 | ||||||||||||||||
Restored Varangians | Regular | +100 | +20% | +20% | +10% | +15% | ||||||||||||||
Wagenburg | Regular | −10% | −10% | +2.5% | ||||||||||||||||
Location potential
- Has
Professional Armies - At least one of
Exact conditions
Requires 2
Institutions
Professional ArmiesLocation potential
Modifier Types
Can Recruit Crusader RegimentsLocation potential
Belongs to 2
Ages
RenaissanceAge
Unit Categories
Heavy InfantryCategory
References 8
Pop Types
NoblesMercenaries per location
Prices
- Heavy Infantry Build Costby namePrice to build
- Heavy Infantry Maintenance Costby nameMaintenance price
- Heavy Infantry Reinforcement Costby namePrice to reinforce
Goods Demands
- Early Infantry ConstructionConstruction goods
- Early Infantry MaintenanceMaintenance goods
Unit Types
HalberdiersUpgrades to
Order SergeantsSame as
Unlocked by 1
Order SergeantsRenaissanceUnlock unit
Granted by 1
Referenced by 1
Crusader SergeantsUpgrades to
Mentioned in 1
Scripting 4
References 3
- crusader_tagGfx tags
- heavy_tagGfx tags
- sword_tagGfx tags
Referenced by 1
is_special = yes
buildable = yes
country_potential = {
always = yes
}





















