Alabarderos
Unit TypeAcross the pillars

Alabarderos

a_alabarderos
Alabarderos

The Alabarderos are the halberd-bearing guard of the royal person — a single company of a few score men, raised to stand at the door of the chamber rather than in the line of battle. Their polearms guard the monarch as much as they grace the court, and a king who finds himself relying on them in the field has already lost the field.

Unlocked by
Cost
Construction goods
Maintenance goods
Price to build by name
Price to reinforce by name
Maintenance price by name

StatValuevs Age of Renaissance Heavy Infantry
Maximum Strength1,000
Combat Power1
Morale Damage Taken−10%−10%
Strength Damage Taken−10%−10%
Damage Taken100%
Initiative1
Combat Speed2
Frontage1
Flanking Ability1
Secure Flanks5%
Movement Speed2
Unit Weight1
Food Storage5
Daily Food Consumption0.33

Where the unit differs from the template: its category's stats and what it copies included. A terrain block replaces the template's.

Built on Age of Renaissance Heavy Infantry

17 units, with what each changes from the template.

Standard units
Men-at-Armsa_men_at_armsRegular−10%+1
Men-at-Armsa_men_at_arms_levyLevy75%−10%+1
Special units
AlabarderosRegular−10%−10%
Jaguar WarriorsRegular+10%−10%
Order Sergeantsa_late_crusader_knightsRegular−5%−5%
Order Sergeantsa_late_crusader_knights_baseRegular−5%−5%
Order Sergeantsa_late_crusader_knights_levyLevy75%−5%−5%
LegionariesRegular−10%−10%−0.5−1
Lodge WarriorsRegular
Reformed MamālīkRegular+10%
Reformed GallowglassLevy75%−10%−5%+2
Ç̌äwa RegimentsRegular−10%−0.5+10%+10%−50%−50%−50%
Early ConquistadorsRegular+20%−10%+10
Janissary GuardsRegular−10%−10%
Late ṮaḡrīRegular+5%+15−0.15
Restored VarangiansRegular+100+20%+20%+10%+15%
WagenburgRegular−10%−10%+2.5%

Country potential
Exact conditions

Requires 2

Countries
DLCs

Belongs to 3

Unit Categories
Unit Families

References 7

Prices
Goods Demands

Unlocked by 1

Scripting 5

Uses 1

References 4

Game Concepts
Graphics Tags

is_special = yes
upgrades_to = a_guardias_de_ornato
buildable = yes
construction_demand = early_heavy_infantry_construction
country_potential = {
OR = {
has_or_had_tag = CAS
}
}
gfx_tags = { alabardero_tag medium_tag }

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