
Unit Type
Wagenburg

During the Hussite Wars, our armies relied on wagon forts called Wagenburg to win battles against superior forces. While we may not always deploy wagons, the principle remains: infantry sharpshooters fighting from prepared defensive positions become our standard doctrine.
Requires
Supply CartsAdvance
Supply CartsAdvancePotential
Is or was
Bohemia
Bohemia| Stat | Value | vs Age of Renaissance Heavy Infantry |
|---|---|---|
Maximum Strength | 1,000 | |
Combat Power | 1 | |
Morale Damage Taken | −10% | −10% |
Strength Damage Taken | −10% | −10% |
Damage Taken | 100% | |
Initiative | 1 | |
Combat Speed | 2 | |
Frontage | 1 | |
Flanking Ability | 1 | |
Secure Flanks | 7.5% | +2.5% |
Movement Speed | 2 | |
Unit Weight | 1 | |
Food Storage | 5 | |
Daily Food Consumption | 0.33 |
Where the unit differs from the template: its category's stats and what it copies included. A terrain block replaces the template's.
Built on
Age of Renaissance Heavy Infantry
17 units, with what each changes from the template.
This impacts how effective will a Regiment of Levies perform in Combat compared to a Regular Regiment. Against regulars, a land levy fights at 75% before its country's levy combat efficiency: it deals ×0.75 damage and takes ×1.33. Every levy regiment also has: | ||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Standard units | ||||||||||||||||||||
Men-at-Armsa_men_at_arms | Regular | −10% | +1 | |||||||||||||||||
Men-at-Armsa_men_at_arms_levy | Levy | 75% | −10% | +1 | ||||||||||||||||
| Special units | ||||||||||||||||||||
Alabarderos | Regular | −10% | −10% | |||||||||||||||||
Jaguar Warriors | Regular | +10% | −10% | |||||||||||||||||
Order Sergeantsa_late_crusader_knights | Regular | −5% | −5% | |||||||||||||||||
Order Sergeantsa_late_crusader_knights_base | Regular | −5% | −5% | |||||||||||||||||
Order Sergeantsa_late_crusader_knights_levy | Levy | 75% | −5% | −5% | ||||||||||||||||
Legionaries | Regular | −10% | −10% | −0.5 | −1 | |||||||||||||||
Lodge Warriors | Regular | |||||||||||||||||||
Reformed Mamālīk | Regular | +10% | ||||||||||||||||||
Reformed Gallowglass | Levy | 75% | −10% | −5% | +2 | |||||||||||||||
Ç̌äwa Regiments | Regular | −10% | −0.5 | +10% | +10% | −50% | −50% | −50% | ||||||||||||
Early Conquistadors | Regular | +20% | −10% | +10 | ||||||||||||||||
Janissary Guards | Regular | −10% | −10% | |||||||||||||||||
Late Ṯaḡrī | Regular | +5% | +15 | −0.15 | ||||||||||||||||
Restored Varangians | Regular | +100 | +20% | +20% | +10% | +15% | ||||||||||||||
Wagenburg | Regular | −10% | −10% | +2.5% | ||||||||||||||||
Belongs to 2
Ages
RenaissanceAge
Unit Categories
Heavy InfantryCategory
References 7
Prices
- Heavy Infantry Build Costby namePrice to build
- Heavy Infantry Maintenance Costby nameMaintenance price
- Heavy Infantry Reinforcement Costby namePrice to reinforce
Goods Demands
- Early Infantry ConstructionConstruction goods
- Early Infantry MaintenanceMaintenance goods
Unit Types
Age of Renaissance Heavy InfantrySame as
HalberdiersUpgrades to
Unlocked by 1
WagenburgRenaissanceUnlock unit
Scripting 4
References 4
Script Values
- wagenburg_unit_limitLimit
Game Concepts
Morale Damage TakenMorale damage taken
Secure FlanksSecure flanks defense
Strength Damage TakenStrength damage taken
is_special = yes
buildable = yes

















