Early Conquistadors
Unit Type

Early Conquistadors

a_renaissance_conquistadors
Early Conquistadors

Under the 'capitulations of conquests', men of the lower nobility or otherwise low status embark to conquer foreign lands for their kings.

Cost
Construction goods
Maintenance goods
Price to build by name
Price to reinforce by name
Maintenance price by name

StatValuevs Age of Renaissance Heavy Infantry
Maximum Strength1,000
Combat Power1
Morale Damage Done20%+20%
Strength Damage Taken−10%−10%
Damage Taken100%
Initiative1
Combat Speed2
Frontage1
Flanking Ability1
Secure Flanks5%
Movement Speed2
Unit Weight1
Food Storage15+10
Daily Food Consumption0.33

Where the unit differs from the template: its category's stats and what it copies included. A terrain block replaces the template's.

Built on Age of Renaissance Heavy Infantry

17 units, with what each changes from the template.

Standard units
Men-at-Armsa_men_at_armsRegular−10%+1
Men-at-Armsa_men_at_arms_levyLevy75%−10%+1
Special units
AlabarderosRegular−10%−10%
Jaguar WarriorsRegular+10%−10%
Order Sergeantsa_late_crusader_knightsRegular−5%−5%
Order Sergeantsa_late_crusader_knights_baseRegular−5%−5%
Order Sergeantsa_late_crusader_knights_levyLevy75%−5%−5%
LegionariesRegular−10%−10%−0.5−1
Lodge WarriorsRegular
Reformed MamālīkRegular+10%
Reformed GallowglassLevy75%−10%−5%+2
Ç̌äwa RegimentsRegular−10%−0.5+10%+10%−50%−50%−50%
Early ConquistadorsRegular+20%−10%+10
Janissary GuardsRegular−10%−10%
Late ṮaḡrīRegular+5%+15−0.15
Restored VarangiansRegular+100+20%+20%+10%+15%
WagenburgRegular−10%−10%+2.5%

Belongs to 2

Unit Categories

References 7

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Scripting 5

References 5

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