
Unit Type
Jaguar Warriors

Jaguar Warriors are an elite class of infantry in the Aztec army. They fight with a mācuahuitl, a wooden club studded with obsidian blades. To become a Jaguar warrior, a man had to have captured at least four prisoners in battle.
| Stat | Value | vs Age of Renaissance Heavy Infantry |
|---|---|---|
Maximum Strength | 1,000 | |
Combat Power | 1 | |
Morale Damage Done | 10% | +10% |
Strength Damage Taken | −10% | −10% |
Damage Taken | 100% | |
Initiative | 1 | |
Combat Speed | 2 | |
Frontage | 1 | |
Flanking Ability | 1 | |
Secure Flanks | 5% | |
Movement Speed | 2 | |
Unit Weight | 1 | |
Food Storage | 5 | |
Daily Food Consumption | 0.33 |
Where the unit differs from the template: its category's stats and what it copies included. A terrain block replaces the template's.
Built on
Age of Renaissance Heavy Infantry
17 units, with what each changes from the template.
This impacts how effective will a Regiment of Levies perform in Combat compared to a Regular Regiment. Against regulars, a land levy fights at 75% before its country's levy combat efficiency: it deals ×0.75 damage and takes ×1.33. Every levy regiment also has: | ||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Standard units | ||||||||||||||||||||
Men-at-Armsa_men_at_arms | Regular | −10% | +1 | |||||||||||||||||
Men-at-Armsa_men_at_arms_levy | Levy | 75% | −10% | +1 | ||||||||||||||||
| Special units | ||||||||||||||||||||
Alabarderos | Regular | −10% | −10% | |||||||||||||||||
Jaguar Warriors | Regular | +10% | −10% | |||||||||||||||||
Order Sergeantsa_late_crusader_knights | Regular | −5% | −5% | |||||||||||||||||
Order Sergeantsa_late_crusader_knights_base | Regular | −5% | −5% | |||||||||||||||||
Order Sergeantsa_late_crusader_knights_levy | Levy | 75% | −5% | −5% | ||||||||||||||||
Legionaries | Regular | −10% | −10% | −0.5 | −1 | |||||||||||||||
Lodge Warriors | Regular | |||||||||||||||||||
Reformed Mamālīk | Regular | +10% | ||||||||||||||||||
Reformed Gallowglass | Levy | 75% | −10% | −5% | +2 | |||||||||||||||
Ç̌äwa Regiments | Regular | −10% | −0.5 | +10% | +10% | −50% | −50% | −50% | ||||||||||||
Early Conquistadors | Regular | +20% | −10% | +10 | ||||||||||||||||
Janissary Guards | Regular | −10% | −10% | |||||||||||||||||
Late Ṯaḡrī | Regular | +5% | +15 | −0.15 | ||||||||||||||||
Restored Varangians | Regular | +100 | +20% | +20% | +10% | +15% | ||||||||||||||
Wagenburg | Regular | −10% | −10% | +2.5% | ||||||||||||||||
Location potential
Country potential
Exact conditions
Requires 2
May Build Eagle and Jaguar Warriorsglobal_may_build_nahuatl_unitsCountry potential
May Build Eagle and Jaguar Warriorslocal_may_build_nahuatl_unitsLocation potential
Belongs to 2
Ages
RenaissanceAge
Unit Categories
Heavy InfantryCategory
References 7
Prices
- Heavy Infantry Build Costby namePrice to build
- Heavy Infantry Maintenance Costby nameMaintenance price
- Heavy Infantry Reinforcement Costby namePrice to reinforce
Goods Demands
- Warriors ConstructionConstruction goods
- Warriors MaintenanceMaintenance goods
Unit Types
Age of Renaissance Heavy InfantrySame as
HalberdiersUpgrades to
Mentioned in 4
Events
Buildings
Warrior TempleDesc
Scripting 4
References 4
Game Concepts
Morale Damage DoneMorale damage done
Strength Damage TakenStrength damage taken
Graphics Tags
- jaguar_warrior_tagGfx tags
- medium_tagGfx tags
is_special = yes
buildable = yes


















