
Unit Type
Warriors

Warriors are the name given to tribal fighters following the command of their leaders. Their weaponry can vary depending on their origins, but can be considered somewhat simple, yet effective.
| Stat | Value | vs Age of Traditions Heavy Infantry |
|---|---|---|
Maximum Strength | 500 | |
Combat Power | 1 | |
Damage Taken | 100% | |
Initiative | 1 | |
Combat Speed | 2 | |
Frontage | 1 | |
Flanking Ability | 1 | |
Secure Flanks | 5% | |
Movement Speed | 2 | |
Unit Weight | 1 | |
Food Storage | 5 | |
Daily Food Consumption | 0.33 |
Same stats as the template.
Built on
Age of Traditions Heavy Infantry
22 units, with what each changes from the template.
This impacts how effective will a Regiment of Levies perform in Combat compared to a Regular Regiment. Against regulars, a land levy fights at 75% before its country's levy combat efficiency: it deals ×0.75 damage and takes ×1.33. Every levy regiment also has: | |||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Standard units | |||||||||||||||||||||||
Champions | Regular | ||||||||||||||||||||||
Chieftains | Levy | 75% | |||||||||||||||||||||
Footmen | Regular | −5% | |||||||||||||||||||||
Footmen Levy | Levy | 75% | −5% | ||||||||||||||||||||
Warriors | Levy | 75% | |||||||||||||||||||||
| Special units | |||||||||||||||||||||||
Ahl Tīnmal Spearmen | Regular | +5% | +10% | +1 | |||||||||||||||||||
Akritai | Regular | −10% | |||||||||||||||||||||
Ç̌äwa Units | Regular | −10% | −0.5 | +10% | +10% | −50% | −50% | −50% | |||||||||||||||
Clan Retainers | Regular | +2 | |||||||||||||||||||||
Crusader Sergeantsa_crusader_knights | Regular | −5% | −5% | ||||||||||||||||||||
Crusader Sergeantsa_crusader_knights_base | Regular | −5% | −5% | ||||||||||||||||||||
Crusader Sergeantsa_crusader_knights_levy | Levy | 75% | −5% | −5% | |||||||||||||||||||
Gallowglass | Levy | 75% | −10% | −5% | +2 | +10% | |||||||||||||||||
Hafsid Ghulām | Regular | +10% | −5% | ||||||||||||||||||||
Khmer Ballista Elephants | Regular | +2 | −0.05 | −10% | +20% | −25% | |||||||||||||||||
Early Legionaries | Regular | −10% | −10% | −0.5 | −1 | ||||||||||||||||||
Early Mamālīk | Regular | +10% | |||||||||||||||||||||
Masmuda Atlas Infantry | Levy | 75% | −5% | −10% | +2 | +15% | +20% | +10% | +10% | +15% | |||||||||||||
Mulaṯṯamūn Spearmen | Regular | +5% | −10% | +1 | |||||||||||||||||||
Ṯaḡrī | Regular | +5% | +10 | −0.1 | |||||||||||||||||||
Varangian Guard | Regular | +100 | +20% | +20% | +10% | +15% | |||||||||||||||||
Zayyanid Ghulām | Regular | +10% | +1 | ||||||||||||||||||||
Location potential
At least one of
- Does NOT have an owner
- OwnerGovernment:
Tribe
Exact conditions
Requires 1
TribeLocation potential
Belongs to 2
Ages
TraditionsAge
Unit Categories
Heavy InfantryCategory
References 7
Pop Types
PeasantsMercenaries per location
Prices
- Heavy Infantry Build Costby namePrice to build
- Heavy Infantry Maintenance Costby nameMaintenance price
- Heavy Infantry Reinforcement Costby namePrice to reinforce
Goods Demands
- Warriors ConstructionConstruction goods
- Warriors MaintenanceMaintenance goods
Unit Types
Scripting 1
References 1
- medium_tagGfx tags
buildable = no
levy = yes


















