
Government Type
Tribe
A Tribe is a Government Type where the political power is structured first and foremost around the concept of kinship, be it by direct blood or perceived ancestry.
Dynasties and family ties are therefore of prime importance when determining the Heir, who will always belong to the elite members of society, but very frequently seniority, personal Abilities, and military prowess are also highly regarded.
References 6
Estates
NobilityDefault character estate
Heir Selections
Matrilineal Non-ExclusiveHeir selection
Ritual SelectionHeir selection
Tanistry ElectiveHeir selection
Tribal MatriarchalHeir selection
Tribal Oldest MaleHeir selection
Required by 58
Events
The Subjugation of Ivan BolotnikovAs soon as it happens, Trigger- Intervention in CrimeaAs soon as it happens, Trigger
Weakness of From CountryOption 2
More Native Culture than the Native Culture ThemselvesOption 1- The ParliamentTrigger
New Ideas Are Not for EveryoneTrigger
Unorthodox TacticsTrigger
Keeping the PeaceTrigger
Disrespecting the AncestorsTrigger
A Great WarriorTrigger
Members 1
Haudenosaunee Clan MothersGovernment
Granted by 4
Events
More Native Culture than the Native Culture ThemselvesOption 1- Government Type MenuOption 5
The Target Culture RebellionAs soon as it happens
On Actions
- on_shatter_countryEffect
Referenced by 706
Countries
Al A'idhGovernment- AbdariGovernment
- AmbunduGovernment
- AbitibiGovernment
- AcolapissaGovernment
Áak'uGovernment- AccawmackeGovernment
AcaxeeGovernment- AondirononGovernment
- AfreGovernment
Scripting 11
Mentions 4
Game Concepts
AbilityDesc
DynastyDesc
Government TypeDesc
HeirDesc
Required by 1
- throne_roomIllustration image 14
Referenced by 610
Mentioned in 2
Game Concepts
Tribal CohesionDesc
Message Types
map_color = gov_tribe
generate_consorts = yes
allows_noble_marriage = yes
government_power = tribal_cohesion










