
Unit Type
Clan Retainers

The key part of any clan's army are their close retainers, troops bounded by ties of loyalty and familiar relationships.
- Price to build by name
- Clan Retainers Build Cost + Heavy Infantry Build Cost
- Price to reinforce by name
- Clan Retainers Reinforcement Cost + Heavy Infantry Reinforcement Cost
- Maintenance price by name
- Clan Retainers Maintenance Cost + Heavy Infantry Maintenance Cost
| Stat | Value | vs Age of Traditions Heavy Infantry |
|---|---|---|
Maximum Strength | 500 | |
Combat Power | 1 | |
Damage Taken | 100% | |
Initiative | 3 | +2 |
Combat Speed | 2 | |
Frontage | 1 | |
Flanking Ability | 1 | |
Secure Flanks | 5% | |
Movement Speed | 2 | |
Unit Weight | 1 | |
Food Storage | 5 | |
Daily Food Consumption | 0.33 |
Where the unit differs from the template: its category's stats and what it copies included. A terrain block replaces the template's.
Built on
Age of Traditions Heavy Infantry
22 units, with what each changes from the template.
This impacts how effective will a Regiment of Levies perform in Combat compared to a Regular Regiment. Against regulars, a land levy fights at 75% before its country's levy combat efficiency: it deals ×0.75 damage and takes ×1.33. Every levy regiment also has: | |||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Standard units | |||||||||||||||||||||||
Champions | Regular | ||||||||||||||||||||||
Chieftains | Levy | 75% | |||||||||||||||||||||
Footmen | Regular | −5% | |||||||||||||||||||||
Footmen Levy | Levy | 75% | −5% | ||||||||||||||||||||
Warriors | Levy | 75% | |||||||||||||||||||||
| Special units | |||||||||||||||||||||||
Ahl Tīnmal Spearmen | Regular | +5% | +10% | +1 | |||||||||||||||||||
Akritai | Regular | −10% | |||||||||||||||||||||
Ç̌äwa Units | Regular | −10% | −0.5 | +10% | +10% | −50% | −50% | −50% | |||||||||||||||
Clan Retainers | Regular | +2 | |||||||||||||||||||||
Crusader Sergeantsa_crusader_knights | Regular | −5% | −5% | ||||||||||||||||||||
Crusader Sergeantsa_crusader_knights_base | Regular | −5% | −5% | ||||||||||||||||||||
Crusader Sergeantsa_crusader_knights_levy | Levy | 75% | −5% | −5% | |||||||||||||||||||
Gallowglass | Levy | 75% | −10% | −5% | +2 | +10% | |||||||||||||||||
Hafsid Ghulām | Regular | +10% | −5% | ||||||||||||||||||||
Khmer Ballista Elephants | Regular | +2 | −0.05 | −10% | +20% | −25% | |||||||||||||||||
Early Legionaries | Regular | −10% | −10% | −0.5 | −1 | ||||||||||||||||||
Early Mamālīk | Regular | +10% | |||||||||||||||||||||
Masmuda Atlas Infantry | Levy | 75% | −5% | −10% | +2 | +15% | +20% | +10% | +10% | +15% | |||||||||||||
Mulaṯṯamūn Spearmen | Regular | +5% | −10% | +1 | |||||||||||||||||||
Ṯaḡrī | Regular | +5% | +10 | −0.1 | |||||||||||||||||||
Varangian Guard | Regular | +100 | +20% | +20% | +10% | +15% | |||||||||||||||||
Zayyanid Ghulām | Regular | +10% | +1 | ||||||||||||||||||||
Country potential
- CultureBelongs to the Japanese Culture Group
- Is a building.
Exact conditions
Requires 1
- JapaneseCountry potential
Belongs to 2
Ages
TraditionsAge
Unit Categories
Heavy InfantryCategory
References 10
Prices
- Clan Retainers Build Costby namePrice to build
- Clan Retainers Maintenance Costby nameMaintenance price
- Clan Retainers Reinforcement Costby namePrice to reinforce
- Heavy Infantry Build Costby namePrice to build
- Heavy Infantry Maintenance Costby nameMaintenance price
- Heavy Infantry Reinforcement Costby namePrice to reinforce
Goods Demands
- Clan Retainers ConstructionConstruction goods
- Clan Retainers MaintenanceMaintenance goods
Unit Types
Age of Traditions Heavy InfantrySame as
Men-at-ArmsUpgrades to
Mentioned in 3
Scripting 2
References 2
Game Concepts
InitiativeInitiative
Graphics Tags
- medium_tagGfx tags
is_special = yes
buildable = yes
country_potential = {
country_type = building
}


















