Kabyle Skirmishers
Unit TypeAcross the pillars

Kabyle Skirmishers

a_kabyle_skirmishers
Kabyle Skirmishers

The Kabyle Skirmishers are the highland fighters of the Djurdjura and the Babor east of Algiers — the Zwāwa of the Arabic geographers, counted subjects of the Hafsid sultan at Béjaïa and paying him nothing. Their kinsmen have made empires before now: the Kutāma of the eastern hills were the army that carried the Fatimids into Ifrīqiya, and Ṣanhāja of the same stock founded the Zirid and Hammadid dynasties after them. They harass a marching column with thrown spears and are gone into ground no formation can follow. This mountain-warfare tradition gives the Maghrebi armies a flanking arm for the hilly, wooded country where pitched-battle infantry cannot maneuver.

Cost
Construction goods
Maintenance goods
Price to build by name
Price to reinforce by name
Maintenance price by name

StatValuevs Age of Traditions Light Infantry
Maximum Strength500
Combat Power1
Strength Damage Done−10%
Morale Damage Taken10%
Damage Taken100%
Initiative8+3
Combat Speed3
Frontage1
Flanking Ability1.35+0.25
Secure Flanks5%
Movement Speed3+0.5
Unit Weight1
Food Storage5
Daily Food Consumption0.33
Damage by terrain
Forest20%+20%
Hills15%+15%
Mountains15%+15%
Woods20%+20%

Where the unit differs from the template: its category's stats and what it copies included. A terrain block replaces the template's.

Built on Age of Traditions Light Infantry

24 units, with what each changes from the template.

Standard units
ArchersRegular
Feudal LeviesLevy75%−10%
TribesmenLevy75%
VillagersLevy75%+20%+20%
Special units
AlmogavarsLevy75%+10%+2+0.05
Catalan CrossbowmenRegular+100+1−0.5
CateransLevy75%+1+0.5+0.25
WarbowsLevy75%+2
Early PaikLevy75%−10%+2−0.3
Early Paik InfantryRegular−10%+2
Farari InfantryRegular−5%+2+0.1
FarfanesRegular+100
Granadan CrossbowmenRegular+5%+10%+2
Kabyle SkirmishersLevy75%+3+0.25+0.5+20%+15%+15%+20%
KernsLevy75%+1+1
Lour LancesLevy75%−10%+10%+2
Mandekalu InfantryRegular+1−0.05
Milicia ConcejilLevy75%
Moa HuntersLevy75%+10%+10%
Mutaṭawwi'aLevy75%+10%+5%
Navarrese CrossbowmenLevy75%+5%−5%+2+0.25
SchiltronLevy75%−0.25−0.25
Sofa InfantrymenRegular+1
SometentLevy75%−10%

Country potential
Location potential
Dominant Culture: Kabyle
Exact conditions

Requires 4

Cultures
Culture Groups
DLCs

Belongs to 2

Ages
Unit Categories

References 10

Prices
Goods Demands
Topographies
Vegetations

Members 1

Scripting 5

References 5

Game Concepts
Graphics Tags

is_special = yes
buildable = no
levy = yes
combat = {
forest = 0.20
woods = 0.20
hills = 0.15
mountains = 0.15
}

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