Villagers
Unit Type

Villagers

a_villagers
Villagers

This unit, formed by armed peasants without military training, is no more than a desperate attempt to face enemies, a last line of defense against an invader force.

Cost
Construction goods
Maintenance goods
Price to build by name
Price to reinforce by name
Maintenance price by name

StatValuevs Age of Traditions Light Infantry
Maximum Strength500
Combat Power1
Strength Damage Done−10%
Morale Damage Taken30%+20%
Strength Damage Taken20%+20%
Damage Taken100%
Initiative5
Combat Speed3
Frontage1
Flanking Ability1.1
Secure Flanks5%
Movement Speed2.5
Unit Weight1
Food Storage5
Daily Food Consumption0.33

Where the unit differs from the template: its category's stats and what it copies included. A terrain block replaces the template's.

Built on Age of Traditions Light Infantry

24 units, with what each changes from the template.

Standard units
ArchersRegular
Feudal LeviesLevy75%−10%
TribesmenLevy75%
VillagersLevy75%+20%+20%
Special units
AlmogavarsLevy75%+10%+2+0.05
Catalan CrossbowmenRegular+100+1−0.5
CateransLevy75%+1+0.5+0.25
WarbowsLevy75%+2
Early PaikLevy75%−10%+2−0.3
Early Paik InfantryRegular−10%+2
Farari InfantryRegular−5%+2+0.1
FarfanesRegular+100
Granadan CrossbowmenRegular+5%+10%+2
Kabyle SkirmishersLevy75%+3+0.25+0.5+20%+15%+15%+20%
KernsLevy75%+1+1
Lour LancesLevy75%−10%+10%+2
Mandekalu InfantryRegular+1−0.05
Milicia ConcejilLevy75%
Moa HuntersLevy75%+10%+10%
Mutaṭawwi'aLevy75%+10%+5%
Navarrese CrossbowmenLevy75%+5%−5%+2+0.25
SchiltronLevy75%−0.25−0.25
Sofa InfantrymenRegular+1
SometentLevy75%−10%

Belongs to 2

Ages
Unit Categories

References 6

Prices
Goods Demands

Members 1

Granted by 1

Scripting 3

References 3

Game Concepts
Graphics Tags

buildable = no
levy = yes
gfx_tags = { light_tag }

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