
Vegetation
Forest
Forest represents terrain with dense vegetation.
- +25%
Hobelars - +20%
Kabyle Skirmishers - −20%
Tuareg Veiled Cavalry - +15%
Bavarian Jäger - +15%
Hessian Jäger - −15%
Ṣanhāja Camel Cavalry - −15%
Tuareg Camelry - +10%
Miquelets - +10%
Moa Hunters - +10%
Saxon Defensioner
Required by 7
Buildings
Forest VillageLocation potential
LumbermillLocation potential
Peasants Hunting GroundsLocation potential
SawmillLocation potential
Spiritual RetreatLocation potential
Tar KilnLocation potential
Diseases
MalariaEnvironmental infection
Referenced by 23
Scripting 45
Required by 3
- battlefield_vegetation_listIllustration image 3
- ground1Illustration image 13, Illustration image 17…
- ground3Illustration image 13, Illustration image 17…
Referenced by 41
Scripted Triggers
- is_endemic_bubonic_plague_locationOR 1
- is_endemic_typhus_locationOR 1
- unit_eng_74_triggerUnit location
Mentioned in 1
Fog of WarDesc
color = terrain_forest
movement_cost = 1.5
proximity = -0.25
defender = 1
location_modifier = {
}
colonial_migration_size_modifier = -0.1
audio_tags = {
masDataVegetationDensity = 0.75
}
debug_color = rgb { 18 74 9 }















