
Typ poddanegoZmienione w tej wersji
Wasal
Najbardziej typowy z Concept, Wasal, nadzoruje swoje terytorium w imieniu Concept, płaci mu daninę i bierze udział w jego kampaniach wojskowych. Korzyścią jest dla niego większa Wydajność naszego gabinetu, zaś dla suwerena większy Miesięczny prestiż. Oba kraje cechuje szybsze rozprzestrzenianie się Concept.
Feudalizm sāmantaPostępcreation visible, visible
Wielkie KrólestwoOrganizacja międzynarodowavisible
Siogunat japońskiOrganizacja międzynarodowavisible
TennōStatus specjalnyvisible
Nanboku-chō jidaiSytuacjavisibleModyfikatory
Overlord modifier
Subject modifier
Definicjain_game/common/subject_types/vassal.txt:1
2subject_pays = subject_pays_vassal
3color = subject_vassal
4level = 2
5annullment_favours_required = 20
6visible = {
8OR = {
9country_rank_level >= scope:target.country_rank_level
10any_international_organizations_member_of = {
12any_international_organization_member = {
13this = scope:target
}
}
}
21trigger_if = {
22limit = {
}
26NOT = {
27scope:target = {
28has_special_status_in_international_organization = {
}
}
}
}
}
41join_offensive_wars_always = {
42NOR = {
43scope:actor ?= {
43is_subject_of = scope:recipient
}
44custom_tooltip = {
45text = french_subject_prevented_from_call_to_war_join_war_tt NIE ma Concept French Subject Prevented From Call To War
}
}
}
50join_offensive_wars_can_call = {
51scope:actor ?= {
51is_subject_of = scope:recipient
}
}
53join_defensive_wars_always = {
54custom_tooltip = {
55text = french_subject_prevented_from_call_to_war_join_war_tt NIE ma Concept French Subject Prevented From Call To War
}
}
60diplomatic_capacity_cost_scale = 1.0
61maritime_path_tolerance = -0.25
64strength_vs_overlord = -0.5
66has_overlords_ruler = no
67will_join_independence_wars = yes
68annexation_speed = 1
69annexation_min_years_before = 10
70annexation_min_opinion = 150
71annexation_stall_opinion = 125
72overlord_can_cancel = yes
74can_overlord_build_roads = yes
75can_overlord_build_buildings = yes
76can_overlord_build_rgos = yes
78has_limited_diplomacy = yes
80allow_declaring_wars = {
}
88fleet_basing_rights = yes
89food_access = yes
91can_change_rank = no
92can_change_heir_selection = yes
94minimum_opinion_for_offer = 150
96great_power_score_transfer = 0.25
101overlord_modifier = {
}
109diplo_chance_accept_subject = {
110base = -92
111current_strength = 0.2
112border_distance = -0.3
113negative_opinion = -5
114positive_opinion = 0.25
115rank_difference = -5
116giving_defensive_support = 2
117receiving_defensive_support = 5
118royal_ties = 1
119trust_in_actor = 0.2
121num_of_limited_subjects = -5
122culture_war = 3
123diplomatic_reputation = 1
124different_religion = -20
125same_common_language = 5
126same_court_language = 10
127different_culture = -10
128different_government_type = -25
129actor_at_war = -20
130competing_power = -200
131tax_base = -0.25
133reject_subjugation_reasons = -1
134accept_subjugation_reasons = 1
}
137diplo_chance_accept_overlord = {
138base = -52
139border_distance = -0.3
140negative_opinion = -5
141positive_opinion = 0.25
142same_common_language = 5
143same_court_language = 10
144different_culture = -10
145different_government_type = -25
146actor_at_war = -20
147competing_power = -200
148trust_in_actor = 0.2
}
151ai_wants_to_be_overlord = {
152scope:subject = {
153add = {
154desc = "COALITION_GRADE_ANTAGONISM_TOWARDS_THEM_SUBJECT" Państwo Subject może stać się celem koalicji
155value = {
156every_country_with_coalition_grade_antagonism_against_us = {
157add = {
158value = -10
}
}
}
}
}
}

