
Goods
Gold
Gold has traditionally been the most valued metal, widely used for trade and the accumulation of wealth in the form of coins or various types of prestige objects. Its use as the main currency in bimetallic or trimetallic systems leads to a very high demand, making it an object of desire during the exploration of new territories.
To make goods
To keep buildings running
- 1
Italian Administration CenterItalian Administration Center Operations - 1
LieutenancyLieutenancy Maintenance - 1
Local GovernorLocal Governor Maintenance - 1
Naval GovernorNaval Governor Maintenance - 1
First Bank of AmericaFirst Bank of America Maintenance - 1
Mint of AmericaMint of America Maintenance - 0.5
Central BankCentral Bank Operations - 0.5
RiksbankRiksbank - 0.5
ViceroyaltyViceroyalty Maintenance - 0.5
Wisselbank of AmsterdamWisselbank - 0.1
Cámara de Comptos
Seat of the Itinerant CourtAdministration Buildings - 0.1
Ambras Castle
Belvedere Palace
City of Victory
Doge's Palace
El Escorial
Forbidden City
General Archive of Simancas
Husuni Kubwa
Imperial City of Huế
Baroque Munich Residenz
Piazza San Marco
Quirinal Palace
Sanssouci
Schönbrunn Palace
Palace of Holyroodhouse
VersaillesCapital Buildings - 0.1
Al-Ḥamrā'
Berlin Palace
Grand Palace
Madīna az-Zahrā'
Medieval Munich Residenz
Renaissance Munich Residenz
Uffizi
ZwingerEarly Capital Buildings - 0.1Expensive Administration Buildings
- 0.1
Great Enclosure
Great Hill Complex
Great Valley ComplexStructures of Great Zimbabwe - 0.1
Hanseatic Town HallHanseatic Town Hall - 0.1
Minting OfficeMints - 0.1Prestige Buildings
- 0.1
Republican AssemblyRepublican Assembly - 0.1
Royal CourtRoyal Court - 0.1
Royal SocietyRoyal Society - 0.1
Supreme CourtSupreme Court - 0.05
Bajang RatuBajang Ratu - 0.05
Chancery
Provincial ChanceryChanceries - 0.05
Counting HouseCounting Houses - 0.05
Khan's OrduKhan's Ordu - 0.05
Patrician HallPatrician Hall - 0.05
Royal GardenRoyal Gardens - 0.05
Sacred CouncilSacred Council - 0.05
Saharan Trade HouseTrans-Saharan Trade - 0.01
BankNeeds of Banks - 0.01
Caravan StopCaravan Stops
- 100Cost of Paving With Gold
- 10Lack of Bullion for Minting
- 10London Bridge — Silver and Gold
- 10Field of the Cloth of Gold
- 5Currency Reforms
- 5Peacock Throne Maintenance
- 5Demand for Gold Coinage
- 3Catherine Palace Construction
- 3Our Lady Of Kazan Copies Being Made
- 3Saints Peter and Paul Cathedral Construction
- 2Construction of Capital Buildings
- 2Construction of Early Capital Buildings
- 2Construction of Hanseatic Town Hall
- 2Building Local Governor
- 2Construction of Prestige Buildings
- 1Capital Market Demand
- 1St. Basil's Cathedral Construction
- 1Uspensky Sobor Construction
- 1Needs of the Population
- 0.5Construction of Bolshoi Theater
- 0.05Constructing Caravan Stop
- 0.05Constructing Funduq
- -100Mansa Mūsā's Repercussions
References 2
Prices
- Expand Minesby namePrice to expand production
Goods Demands
- Expanding Minesby nameGoods to expand production
Required by 24
Events
Target Character Suggests ImprovementsAs soon as it happens- Golden InkTrigger
- The Green Hills of LocationTrigger
- A new residence for our Ruler TitleTrigger
Royal Fifthflavor_cas_por.1As soon as it happens, Trigger
Royal Fifthflavor_cas_por.2As soon as it happens, Trigger
The Mint of ElegirAs soon as it happens, Trigger
A New Bergordnung for CountryOption
Schönbrunn PalaceTrigger
City Leagues of Upper HungaryOption 1, Option 2
Members 1
Increase Capital Market DemandsSelect trigger 2
Granted by 1
Gold found in LeceOption 1
Referenced by 63
Events
- Golden InkOption 2
- The Repercussions of Mansa MusaOption
- The Tribute of Target CountryOption 2
The Philosopher's StoneOption
Expeditions
The Gold CaravanWhen it ends
Culture Groups
- AndeanGoods demand
Production Methods
- Bajang RatuGoods gold
- Needs of BanksGoods gold
- Administration BuildingsGoods gold
- Capital BuildingsGoods gold
Mentioned in 36
Events
Scripting 11
Required by 3
- cancel_bfts_gold_tradeC:GRA
- dispatch_bad_mining_eventElse if 5
- dispatch_good_mining_eventElse if 5
Referenced by 4
Scripted Effects
Scripted Triggers
Trade Cargo
- goods_goldRequired tags
Weighed by the AI in 4
Policies
Barter ExchangeAi will do
Gold and Silver CoinsAi will do
Gold Coins OnlyAi will do
Subject Types
Colonial NationAi biases
method = mining
category = raw_material
color = goods_gold
default_market_price = 8
transport_cost = 2
ai_rgo_size_importance = 10
ai_rgo_expansion_priority = 0.2
demand_add = {
nobles = 0.025
}
wealth_impact_threshold = {
all = 1.05
}

