EventChanged this version
Royal Fifth

The Ruler Title, as the sole ruler of Country, is entitled to all the natural goods and wealth that is within the Flavor Rank. It is why all of natural resources extracted by the Country Adjective citizens rightfully belong to Target Character. However, if everybody had to give up their goods to the government, there would be no incentive to actually conduct those mining operations and this is why we have decided to extract the resources in the Royal Fifth.
The topic of the tax has come up again, as it is about to become a lot more important due to the expanding extraction of Target Goods in Target Location. Local viceroys have been reluctant to enforce the tax believing it would stifle production.
CastileCountrydynamic historical event.tag
GoldGoodsimmediate, trigger
SilverGoodsimmediate, triggerDefinitionin_game/events/DHE/flavor_cas_por.txt:4
5type = country_event
6title = flavor_cas_por.1.title Royal Fifth
7desc = flavor_cas_por.1.desc The Ruler Title, as the sole ruler of Country, is entitled to all the natural goods and wealth that is within the Flavor Rank. It is why all of natural resources extracted by the Country Adjective citizens rightfully belong to Target Character. However, if everybody had to give up their goods to the government, there would be no incentive to actually conduct those mining operations and this is why we have decided to extract the resources in the Royal Fifth.
The topic of the tax has come up again, as it is about to become a lot more important due to the expanding extraction of Target Goods in Target Location. Local viceroys have been reluctant to enforce the tax believing it would stifle production.
The topic of the tax has come up again, as it is about to become a lot more important due to the expanding extraction of Target Goods in Target Location. Local viceroys have been reluctant to enforce the tax believing it would stifle production.
8outcome = neutral
9image = "gfx/interface/icons/trade_goods/illustrations/_default.dds"
11fire_only_once = yes
19trigger = {
20OR = {
21has_ruler = yes
22has_heir = yes
}
24OR = {
25any_owned_location = {
26continent != root.capital.continent
}
32any_subject = {
33any_owned_location = {
34continent != root.capital.continent
}
}
}
}
44immediate = {
48ruler_or_heir_if_regent = {
49save_scope_as = target_character
}
51random_owned_location = {
52limit = {
53continent != root.capital.continent
}
59save_scope_as = target_location
}
61random_subject = {
62limit = {
63any_owned_location = {
64continent != root.capital.continent
}
}
71random_owned_location = {
72limit = {
73continent != root.capital.continent
}
79save_scope_as = target_location
80random_pop = {
81save_scope_as = target_pop
}
}
}
85scope:target_location.raw_material = {
86save_scope_as = target_goods
}
}