
BuildingChanged this version
Lieutenancy
The Lieutenancy is the seat of the lieutenant, a royal delegate who governs a distant territory in the name of the crown. It shares the same governor cap as the Local Governor, reflecting its role as an Iberian alternative to standard provincial administration rather than an additional layer of government.
MonarchyGovernment Typecountry potential
RepublicGovernment Typecountry potential
TheocracyGovernment Typecountry potential
Number of Local GovernorsModifier TypeallowModifiers
Production Methods 1
Definitionin_game/common/building_types/unique_buildings.txt:1224
1225audio_tier = 2
1226is_special = yes
1227is_foreign = no
1229max_levels = 1
1230forbidden_for_estates = yes
1234employment_size = normal_noble_employment
1236town = yes
1237city = yes
1238megalopolis = yes
1240expensive = yes
1241build_time = government_build_time
1243location_potential = {
1244has_road_to_capital = yes
1245owner.capital != this
}
1248important_for_AI = yes
1249AI_ignore_available_worker_flag = yes
1250ai_ignore_maintenance = yes
1251ai_forbid_shutdown = yes
1253country_potential = {
1256OR = {
}
}
1263allow = {
1264custom_tooltip = {
1265text = lieutenancy_tt The combined total of Local Governor and Lieutenancy in Actor is less than Num Local Governors (Governors: Local Governor, Lieutenancies: Lieutenancy)
1266scope:actor = {
1267total_building_levels_including_construction:local_governor < {
1269subtract = total_building_levels_including_construction:lieutenancy
}
}
}
1273owner = scope:actor
}
1276remove_if = {
1277location = {
1277has_road_to_capital = no
}
1278NOT = {
1278owner = {
1278at_war = yes
}
}
1279NOT = {
1279owner = {
1279in_civil_war = yes
}
}
}
1287unique_production_methods = {
1288lieutenancy_maintenance = {
1289tools = 1
1290masonry = 1
1291weaponry = 0.5
1292paper = 2
1293books = 0.5
1294goods_gold = 1
1295furniture = 1
1296fine_cloth = 0.5
1298category = building_maintenance
}
}

