
Building
Viceroyalty
The Viceroyalty is the crown's administrative and commercial seat in a colonial nation subject, built by the overlord in the subject's capital. It serves as the viceroy's residence and organizes imperial trade, channeling colonial revenue back to the overlord while supporting the colonial capital as a trade hub.
Requires
StatecraftAdvance
StatecraftAdvancePotential
- CultureBelongs to the Iberian Culture Group
- Religion group:
Christianity
- Construction goods
- Build time
- 365 days
Location potential
Can only be built in the Capital of a Colonial Nation subject.
- Is the Capital
- Owner
- Is subject type:
Colonial Nation - Overlord: Actor
- Is subject type:
Allow
- Is the Capital
- Owner
- Is subject type:
Colonial Nation - Overlord: Actor
- Is subject type:
Exact conditions
Per level, by goods access
On the country owning it
Subject Income+10%
Production Methods 1
Viceroyalty Maintenance
Uses
- 1
Fine Cloth - 3
Paper - 0.5
Furniture - 0.5
Gold - 0.5
Jewelry
- Base cost
- 20
- Base revenue
- 0
- Base profit
- -20
Requires 1
Colonial NationAllow, Location potential
Belongs to 1
Government BuildingsCategory
References 4
Pop Types
NoblesPop type
Goods Demands
- Building Local GovernorConstruction goods
Location Ranks
CityLocation rank
MegalopolisLocation rank
Unlocked by 1
Iberian ViceroyaltiesDiscoveryUnlock building
Scripting 3
Uses 1
- is_no_longer_current_capitalRemove if
References 2
- government_build_timeBuild time
- large_noble_employmentEmployment size
audio_tier = 4
is_foreign = yes
stronger_power_projection = yes
want_foreign_pop_created = no
max_levels = 1
rural_settlement = no
town = no





