Late Medieval Cataphracts
Unit Type

Late Medieval Cataphracts

a_byzantine_cataphracts_2
Late Medieval Cataphracts

The Late Medieval Cataphracts are mail-clad riders and horses alike, thundering into battle behind long lances and dense shields. Their shock charges and iron discipline are a frightening sight for our foes.

Unlocked by
Potential
Cost
Construction goods
Maintenance goods
Price to build by name
Price to reinforce by name
Maintenance price by name

StatValuevs Age of Renaissance Heavy Cavalry
Maximum Strength400
Combat Power2.6
Morale Damage Done33%+33%
Strength Damage Taken−25%−25%
Damage Taken30%
Initiative2
Combat Speed5
Frontage1
Flanking Ability1.6
Secure Flanks0%
Movement Speed2.25−0.25
Unit Weight1
Attrition Loss0.25
Food Storage10
Daily Food Consumption1.32
Damage by terrain
Hills−10%−10%
Jungle—+10%
Mountains−15%−5%
River—+10%
Wetlands−10%
Movement by terrain
Jungle10%
Mountains10%
Wetlands10%

Where the unit differs from the template: its category's stats and what it copies included. A terrain block replaces the template's.

Built on Age of Renaissance Heavy Cavalry

14 units, with what each changes from the template.

Standard units
Heavy CavalrymenRegular
Plated KnightsLevy75%−25%−50%+10%+10%+10%+10%
Special units
Bengali Elephant CavalryRegular−10%+30%+10%+10%+10%−35%−10%−10%
Late Medieval CataphractsRegular+33%−25%−0.25−10%+10%−5%+10%
Armored Camelrya_heavy_camelry_2Regular+5%+0.2+10%+15%+10%+10%+10%+10%+50%−50%−75%+15%−10%−10%
Armored Camelrya_heavy_camelry_levy_2Levy75%+5%+0.2+10%+15%+10%+10%+10%+10%+50%−50%−75%+15%−10%−10%
Reformed Mamālīk HorsemenRegular+10%
Muslim RidersRegular+10%−20%
Order Knightsa_order_knights_2Regular−25%−20%+10%+10%+10%+10%
Order Knightsa_order_knights_2_baseRegular−25%−20%+10%+10%+10%+10%
Order Knightsa_order_knights_2_levyLevy75%−25%−20%+10%+10%+10%+10%
Orissan Elephant CavalryRegular−10%−10%+30%+10%+10%+10%−35%−10%−10%
Thai Elephant CavalryRegular−10%+30%+10%+10%+10%−35%−10%−10%
Late TornadizosRegular+100

Country potential
Location potential
↗
Exact conditions

Requires 2

Culture Groups
DLCs

Belongs to 3

Unit Categories
Unit Families

References 10

Prices
Topographies

Unlocked by 1

Referenced by 1

Scripting 8

Uses 1

References 6

Game Concepts
Graphics Tags

Referenced by 1

upgrades_to_only = a_byzantine_cataphracts_3
build_time_modifier = 0.50
country_potential = {
has_societal_value = societal_value_type:latinization_vs_hellenization
culture = {
has_culture_group = culture_group:greek_group
}
}
buildable = yes

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