Orissan Elephant Cavalry
Unit Type

Orissan Elephant Cavalry

a_orissan_elephant_cavalry
Orissan Elephant Cavalry

The elephant is a massive animal with far-reaching tusks and a thick hide. Its ability to traverse any kind of jungle gives the elephant a significant advantage in a very present niche of India. Atop of that, the Orissan War Elephant is capable of withstanding more physical punishment during combat compared to other elephants used for war due to their superior armor and training.

Unlocked by
Potential
Is or was Orissa
Cost
Construction goods
Maintenance goods
Price to build by name
Price to reinforce by name
Maintenance price by name

StatValuevs Age of Renaissance Heavy Cavalry
Maximum Strength400
Combat Power2.6
Strength Damage Taken−10%−10%
Damage Taken30%
Initiative2
Combat Speed5
Frontage1
Flanking Ability1.6
Secure Flanks0%
Movement Speed2.5
Unit Weight1
Attrition Loss0.25
Food Storage10
Daily Food Consumption1.32
Damage by terrain
Coastal−10%−10%
Jungle20%+30%
Mountains—+10%
River—+10%
Wetlands—+10%
Movement by terrain
Jungle−25%−35%
Mountains—−10%
Wetlands—−10%

Where the unit differs from the template: its category's stats and what it copies included. A terrain block replaces the template's.

Built on Age of Renaissance Heavy Cavalry

14 units, with what each changes from the template.

Standard units
Heavy CavalrymenRegular
Plated KnightsLevy75%−25%−50%+10%+10%+10%+10%
Special units
Bengali Elephant CavalryRegular−10%+30%+10%+10%+10%−35%−10%−10%
Late Medieval CataphractsRegular+33%−25%−0.25−10%+10%−5%+10%
Armored Camelrya_heavy_camelry_2Regular+5%+0.2+10%+15%+10%+10%+10%+10%+50%−50%−75%+15%−10%−10%
Armored Camelrya_heavy_camelry_levy_2Levy75%+5%+0.2+10%+15%+10%+10%+10%+10%+50%−50%−75%+15%−10%−10%
Reformed Mamālīk HorsemenRegular+10%
Muslim RidersRegular+10%−20%
Order Knightsa_order_knights_2Regular−25%−20%+10%+10%+10%+10%
Order Knightsa_order_knights_2_baseRegular−25%−20%+10%+10%+10%+10%
Order Knightsa_order_knights_2_levyLevy75%−25%−20%+10%+10%+10%+10%
Orissan Elephant CavalryRegular−10%−10%+30%+10%+10%+10%−35%−10%−10%
Thai Elephant CavalryRegular−10%+30%+10%+10%+10%−35%−10%−10%
Late TornadizosRegular+100

Location potential
MarketElephants is produced in this Market
Exact conditions

Requires 1

Belongs to 2

Unit Categories

References 8

Pop Types
  • NoblesMercenaries per location
Prices
Goods Demands
Vegetations

Unlocked by 1

Scripting 4

References 4

Game Concepts
Graphics Tags

is_special = yes
impact = {
jungle = -0.25
}
location_potential = {
market ?= {
is_produced_in_market = goods:elephants
}
}
combat = {
jungle = 0.20
coastal = -0.10
}

© 2026 Soft Santa Cruz, S.L.U. All rights reserved. Unofficial fan project, not affiliated with Paradox Interactive. Game content © Paradox Interactive. · About · Privacy · Legal notice