
Unit Category
Heavy Cavalry
Heavy cavalry are units of mounted soldiers defined by their shock power.
- Build time
- 45 days
References 5
Prices
- Heavy Cavalry Build Costby namePrice to build
- Heavy Cavalry Maintenance Costby nameMaintenance price
- Heavy Cavalry Reinforcement Costby namePrice to reinforce
Goods Demands
- Cavalry ConstructionConstruction goods
- Cavalry MaintenanceMaintenance goods
Members 65
Unit Types
Age of Traditions Heavy CavalryCategory
Age of Renaissance Heavy CavalryCategory
Age of Discovery Heavy CavalryCategory
Age of Reformation Heavy CavalryCategory
Age of Absolutism Heavy CavalryCategory
Age of Revolutions Heavy CavalryCategory
Armored HorsemenCategory
Banner CavalryCategory
Bengali Elephant CavalryCategory
Byzantine CataphractsCategory
Mentioned in 4
Modifier Types
Scripting 69
References 13
Script Values
- standard_cav_recruitment_timeBuild time
Game Concepts
Attrition LossAttrition loss
Combat SpeedCombat speed
Damage TakenDamage taken
Flanking AbilityFlanking ability
Daily Food ConsumptionFood consumption per strength
Food StorageFood storage per strength
FrontageFrontage
InitiativeInitiative
Maximum StrengthMax strength
Required by 54
Unit Illustrations
- army_cavalryTrigger
- army_cavalry_1_heavy_tag_east_mediterranean_gfxTrigger
- army_cavalry_2Trigger
- army_cavalry_2_east_asian_gfxTrigger
- army_cavalry_2_heavy_tag_european_gfxTrigger
- army_cavalry_2_heavy_tag_iberian_gfxTrigger
- army_cavalry_2_middle_east_gfxTrigger
- army_cavalry_3Trigger
- army_cavalry_3_african_gfxTrigger
- army_cavalry_3_east_asian_gfxTrigger
Referenced by 1
Mentioned in 1
Combined ArmsDesc
fallback = "army_cavalry"
is_army = yes
supply_weight = 1.0
startup_amount = 5
ai_weight = 0.2









