
Unit Type
Order Knights

The Order Knights are the most experienced and skilled mounted knights of the order, often leading relatevely small, but skilled units of very heavily armored horsemen into battle under the banner of their Military Order.
Requires
Professional ArmiesAdvance
Professional ArmiesAdvancePotential
Is or was
Livonia
Livonia| Stat | Value | vs Age of Renaissance Heavy Cavalry |
|---|---|---|
Maximum Strength | 400 | |
Combat Power | 2.6 | |
Morale Damage Taken | −25% | −25% |
Strength Damage Taken | −20% | −20% |
Damage Taken | 30% | |
Initiative | 2 | |
Combat Speed | 5 | |
Frontage | 1 | |
Flanking Ability | 1.6 | |
Secure Flanks | 0% | |
Movement Speed | 2.5 | |
Unit Weight | 1 | |
Attrition Loss | 0.25 | |
Food Storage | 10 | |
Daily Food Consumption | 1.32 | |
| Damage by terrain | ||
Grasslands | 10% | +10% |
Jungle | — | +10% |
Mountains | — | +10% |
River | — | +10% |
Wetlands | −10% | |
| Movement by terrain | ||
Jungle | 10% | |
Mountains | 10% | |
Wetlands | 10% | |
Where the unit differs from the template: its category's stats and what it copies included. A terrain block replaces the template's.
Built on
Age of Renaissance Heavy Cavalry
14 units, with what each changes from the template.
This impacts how effective will a Regiment of Levies perform in Combat compared to a Regular Regiment. Against regulars, a land levy fights at 75% before its country's levy combat efficiency: it deals ×0.75 damage and takes ×1.33. Every levy regiment also has: | ||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Standard units | ||||||||||||||||||||||
Heavy Cavalrymen | Regular | |||||||||||||||||||||
Plated Knights | Levy | 75% | −25% | −50% | +10% | +10% | +10% | +10% | ||||||||||||||
| Special units | ||||||||||||||||||||||
Bengali Elephant Cavalry | Regular | −10% | +30% | +10% | +10% | +10% | −35% | −10% | −10% | |||||||||||||
Late Medieval Cataphracts | Regular | +33% | −25% | −0.25 | −10% | +10% | −5% | +10% | ||||||||||||||
Armored Camelrya_heavy_camelry_2 | Regular | +5% | +0.2 | +10% | +15% | +10% | +10% | +10% | +10% | +50% | −50% | −75% | +15% | −10% | −10% | |||||||
Armored Camelrya_heavy_camelry_levy_2 | Levy | 75% | +5% | +0.2 | +10% | +15% | +10% | +10% | +10% | +10% | +50% | −50% | −75% | +15% | −10% | −10% | ||||||
Reformed Mamālīk Horsemen | Regular | +10% | ||||||||||||||||||||
Muslim Riders | Regular | +10% | −20% | |||||||||||||||||||
Order Knightsa_order_knights_2 | Regular | −25% | −20% | +10% | +10% | +10% | +10% | |||||||||||||||
Order Knightsa_order_knights_2_base | Regular | −25% | −20% | +10% | +10% | +10% | +10% | |||||||||||||||
Order Knightsa_order_knights_2_levy | Levy | 75% | −25% | −20% | +10% | +10% | +10% | +10% | ||||||||||||||
Orissan Elephant Cavalry | Regular | −10% | −10% | +30% | +10% | +10% | +10% | −35% | −10% | −10% | ||||||||||||
Thai Elephant Cavalry | Regular | −10% | +30% | +10% | +10% | +10% | −35% | −10% | −10% | |||||||||||||
Late Tornadizos | Regular | +100 | ||||||||||||||||||||
Location potential
- Has
Professional Armies - At least one of
Exact conditions
Requires 2
Institutions
Professional ArmiesLocation potential
Modifier Types
Can Recruit Crusader RegimentsLocation potential
Belongs to 2
Ages
RenaissanceAge
Unit Categories
Heavy CavalryCategory
References 8
Pop Types
NoblesMercenaries per location
Prices
- Heavy Cavalry Build Costby namePrice to build
- Heavy Cavalry Maintenance Costby nameMaintenance price
- Heavy Cavalry Reinforcement Costby namePrice to reinforce
Goods Demands
- Cavalry ConstructionConstruction goods
- Cavalry MaintenanceMaintenance goods
Unit Types
LancersUpgrades to
Order KnightsSame as
Unlocked by 2
Bannerets of the Livonian OrderRenaissanceUnlock unit
Order SergeantsRenaissanceUnlock unit
Referenced by 1
Crusader KnightsUpgrades to
Mentioned in 1
Scripting 2
References 2
- crusader_tagGfx tags
- heavy_tagGfx tags
is_special = yes
buildable = yes
country_potential = {
always = yes
}





























