
SytuacjaZmienione w tej wersji
Rozkwit Timurydów
Kierowany ogromną ambicją i chęcią dorównania temu, co osiągnął Genghis Khān czy kalifowie, Tim Founding Father Character Select CString swych żołnierzy oraz lojalistów i założył imperium zbudowane na bezlitosnej ekspansji i genialnej taktyce. Azja Środkowa, Bliski Wschód oraz Indie były pierwszymi ziemiami, jakie Tim Founding Father Character Select CString celem swoich podbojów, co odmieniło je na całe stulecia...
ChinyKrajon monthly
DżocziKrajon monthly
TimurydziKrajcan start, on ended, on monthly, on start, visible
Bunt Czerwonych TurbanówSytuacjaon monthly
Rozkwit narodu tureckiegoSytuacjaon monthlyRegion głównyModyfikator statycznyon endedrise_of_the_ottomans_winner_variableZmiennaon monthlyrise_of_the_timur_event_cooldownZmiennaon monthlyrise_of_the_timur_unique_event_cooldownZmiennaon monthlyrtr_is_new_chinaZmiennaon monthlystrongest_beylik_variableZmiennaon monthlytimur_characterZmiennacan startDefinicjain_game/common/situations/rise_of_timur.txt:1
3hint_tag = hint_rise_of_timur
4can_start = {
}
13visible = {
}
29on_start = {
38set_variable = {
40value = 0
}
42set_variable = {
44value = 0
}
46every_country = {
}
64add_area_preference = timurids_timur_conquests
65set_personality = ai_personality:ai_expansionist
}
}
68on_monthly = {
69change_variable = {
69add = 1
}
70change_variable = {
70add = 1
}
71if = {
73set_variable = {
73value = 1
}
74random_list = {
7620 = {
77trigger = {
79has_ruler = yes
80months_since_war > 12
81at_war = no
82has_ruler = yes
}
}
}
9820 = {
99trigger = {
101has_ruler = yes
102OR = {
104has_countries_with_timed_antagonism = yes
}
}
}
}
11320 = {
114trigger = {
116has_ruler = yes
118manpower_percentage < 1
119monthly_manpower > 0
}
}
}
12720 = {
}
}
}
131if = {
133set_variable = {
133value = 1
}
135if = {
136limit = {
146has_ruler = yes
}
}
152else_if = {
153limit = {
162has_ruler = yes
}
}
169else_if = {
170limit = {
}
}
188else_if = {
189limit = {
196OR = {
}
}
}
203if = {
}
212if = {
213limit = {
}
}
225if = {
226limit = {
238any_neighbor_country = {
239capital = {
240region = region:anatolia_region
}
}
}
}
246else_if = {
247limit = {
256any_neighbor_country = {
257OR = {
258AND = {
260situation_is_active = yes
}
}
}
}
}
}
}
}
}
274on_ended = {
278if = {
}
}
283every_country = {
}
300every_owned_location = {
}
}
}
306tooltip = {
311else_if = {
313custom_tooltip = ROT_TIMURS_ALLIES
}
315else_if = {
317custom_tooltip = ROT_TIMURS_SUBJECTS
}
319else_if = {
321custom_tooltip = ROT_CURRENTLY_INVADED
}
323else_if = {
325custom_tooltip = ROT_FUTURE_INVASION_TARGET
}
}
328map_color = {
333else_if = {
334limit = {
335OR = {
}
}
340value = blue
}
350else = {
351value = define:NMapColors|DEFAULT_COLOR
}
}
354secondary_map_color = {
355if = {
356limit = {
358region = scope:target.var:rot_conquest_ambition
}
360value = purple
}
}
369legend_key = {
370desc = "game_concept_ally"
371color = blue
372require_color_on_map = yes
}
374legend_key = {
375desc = "game_concept_rival_enemy"
376color = map_serbian
377require_color_on_map = yes
}
379legend_key = {
380desc = "game_concept_casus_belli"
381color = orange
382require_color_on_map = yes
}
385legend_key = {
386desc = "ROT_CONQUEST_AMBITION"
387color = purple
}