Saxon Defensioner
Unit Type

Saxon Defensioner

a_saxon_defensioner
Saxon Defensioner

The Defensioner are veteran troops from the rough lands on the Bohemian border. Tasked with securing the passes in the Ore Mountains, these units will serve us well in battles on rough terrain.

Unlocked by
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Price to build by name
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StatValuevs Age of Reformation Heavy Infantry
Maximum Strength2,000
Combat Power1.5
Morale Damage Taken−10%−10%
Damage Taken100%
Initiative1
Combat Speed2
Frontage1
Flanking Ability1
Secure Flanks5%
Movement Speed2
Unit Weight1
Food Storage5
Daily Food Consumption0.33
Damage by terrain
Forest10%+10%
Hills10%+10%
Woods10%+10%
Movement by terrain
Forest−10%−10%
Hills−10%−10%
Woods−10%−10%

Where the unit differs from the template: its category's stats and what it copies included. A terrain block replaces the template's.

Built on Age of Reformation Heavy Infantry

14 units, with what each changes from the template.

Standard units
PikemenRegular
Special units
ḠilmānRegular+2
Infantería de MarinaRegular+5%+2+25%+15%+15%
Iron-Helmet MusketeersRegular+10%+10%
Heavy LegionariesRegular−10%−10%−0.5−1
MauriciansRegular+3
Swiss GuardRegular+15%+15%−15%−15%+0.1
Ç̌äwa MusketeersRegular−10%−0.5+10%+10%−50%−50%−50%
Janissary MusketeersRegular−10%−10%
Aṣ-Ṣaqāliba al-Muta'aḵḵirūnRegular−10%+5%
Saxon DefensionerRegular−10%+10%+10%+10%−10%−10%−10%
Sub-Saharan MusketeersRegular+10%−5%−0.15
TercioRegular+10%−20%+2
Modernized VarangiansRegular+100+20%+20%+10%+15%

Belongs to 2

Unit Categories

References 9

Prices
Goods Demands
Topographies
Vegetations

Unlocked by 1

Scripting 3

References 3

Game Concepts
Graphics Tags

buildable = yes
combat = {
hills = 0.1
forest = 0.1
woods = 0.1
}
impact = {
hills = -0.1
forest = -0.1
woods = -0.1
}
gfx_tags = { pike_tag medium_tag }

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