
Unit Type
Heavy Legionaries

The Heavy Legionaries are elite infantrymen, equipped with the finest armor and weapons. Like the heavy armored legions of ancient Rome, these troops will be the hammer with which we will smite our enemies.
Requires
BarracksAdvance
BarracksAdvancePotential
- Has
societal_value_type:latinization_vs_hellenizationSocietal Value - Is or was
Rome
| Stat | Value | vs Age of Reformation Heavy Infantry |
|---|---|---|
Maximum Strength | 2,000 | |
Combat Power | 1.5 | |
Morale Damage Taken | −10% | −10% |
Strength Damage Taken | −10% | −10% |
Damage Taken | 100% | |
Initiative | 0.5 | −0.5 |
Combat Speed | 1 | −1 |
Frontage | 1 | |
Flanking Ability | 1 | |
Secure Flanks | 5% | |
Movement Speed | 2 | |
Unit Weight | 1 | |
Food Storage | 5 | |
Daily Food Consumption | 0.33 |
Where the unit differs from the template: its category's stats and what it copies included. A terrain block replaces the template's.
Built on
Age of Reformation Heavy Infantry
14 units, with what each changes from the template.
| Standard units | ||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Pikemen | Regular | |||||||||||||||||||||||
| Special units | ||||||||||||||||||||||||
Ḡilmān | Regular | +2 | ||||||||||||||||||||||
Infantería de Marina | Regular | +5% | +2 | +25% | +15% | +15% | ||||||||||||||||||
Iron-Helmet Musketeers | Regular | +10% | +10% | |||||||||||||||||||||
Heavy Legionaries | Regular | −10% | −10% | −0.5 | −1 | |||||||||||||||||||
Mauricians | Regular | +3 | ||||||||||||||||||||||
Swiss Guard | Regular | +15% | +15% | −15% | −15% | +0.1 | ||||||||||||||||||
Ç̌äwa Musketeers | Regular | −10% | −0.5 | +10% | +10% | −50% | −50% | −50% | ||||||||||||||||
Janissary Musketeers | Regular | −10% | −10% | |||||||||||||||||||||
Aṣ-Ṣaqāliba al-Muta'aḵḵirūn | Regular | −10% | +5% | |||||||||||||||||||||
Saxon Defensioner | Regular | −10% | +10% | +10% | +10% | −10% | −10% | −10% | ||||||||||||||||
Sub-Saharan Musketeers | Regular | +10% | −5% | −0.15 | ||||||||||||||||||||
Tercio | Regular | +10% | −20% | +2 | ||||||||||||||||||||
Modernized Varangians | Regular | +100 | +20% | +20% | +10% | +15% | ||||||||||||||||||
Country potential
- Has
societal_value_type:latinization_vs_hellenizationSocietal Value - Has DLC:
Fate of the Phoenix - Is or was
Rome
Exact conditions
Requires 2
Formable Countries
RomeCountry potential
DLCs
Fate of the PhoenixCountry potential
Belongs to 3
Ages
ReformationAge
Unit Categories
Heavy InfantryCategory
Unit Families
- LegionariesFamily
References 8
Pop Types
SoldiersMercenaries per location
Prices
- Heavy Infantry Build Costby namePrice to build
- Heavy Infantry Maintenance Costby nameMaintenance price
- Heavy Infantry Reinforcement Costby namePrice to reinforce
Goods Demands
- Early Heavy Infantry ConstructionConstruction goods
- Early Heavy Infantry MaintenanceMaintenance goods
Unit Types
Age of Reformation Heavy InfantrySame as
Guard LegionariesUpgrades to only
Required by 2
Events
Glory to the Target UnitAs soon as it happens, Trigger
Achievements
Give Me Back My Legions!Happened
Unlocked by 1
Heavy LegionariesReformationUnlock unit
Referenced by 1
Reformed LegionariesUpgrades to only
Scripting 7
References 7
Game Concepts
Combat SpeedCombat speed
InitiativeInitiative
Morale Damage TakenMorale damage taken
Strength Damage TakenStrength damage taken
Graphics Tags
- heavy_tagGfx tags
- legionary_tagGfx tags
- musket_tagGfx tags
buildable = yes
country_potential = {
has_societal_value = societal_value_type:latinization_vs_hellenization
}
location_potential = {
}














