
Situation
Rise of Timur
Fueled by the ambition to follow in the steps of Genghis Khān and Caliphs, Tim Founding Father Character rallied his/her soldiers and loyalists, and founded a nascent Empire built on ruthless expansion and brilliant tactics. To Tim Founding Father Character, the lands of Central Asia, Middle East, and India are the ripest for his/her conquest, which will indelibly shape these regions over the coming centuries...
From the depths of Central Asia comes the pale visage of death in the form of Timur and his/her Timurid Flavor Rank. Woe upon those who resist his/her conquests!
Recommended Actions:
As long as Timur lives, his/her Timurid Flavor Rank will benefit from the The Scourge from Central Asia Modifier.
The aforementioned Modifier will allow Timur to automatically annex besieged Locations.
The Timurid gains access to unique Casus Belli.
Extra Hints:
Timurid may utilize many powerful Actions in the Situation panel.
Recommended Actions:
As long as Timur lives, his/her Timurid Flavor Rank will benefit from the The Scourge from Central Asia Modifier.
The aforementioned Modifier will allow Timur to automatically annex besieged Locations.
The Timurid gains access to unique Casus Belli.
Extra Hints:
Timurid may utilize many powerful Actions in the Situation panel.
- Started by100%
- Has Global Variable:↗
enabled_situation_rise_of_timur
Timurid Exists- Has Global Variable: timur_characterSet by
- global_var:timur_characterIs Alive
Exact conditions
- Set variable
- Name: timur_battle_kill_counter
- Value: 0
- Set variable
- Name: timur_total_kill_counter
- Value: 0
- Set variable
- Name: Rise Of The Timur Event Cooldown
- Value: 0
- Set variable
- Name: Rise Of The Timur Unique Event Cooldown
- Value: 0
- Every countrywhere
- Is NOT
Timurid - At least one of
- Is a neighbor of
Timurid - Is a Subject of
Timurid - Is an War Enemy of
Timurid - Is a Rival of
Timurid - CapitalSubcontinent: Central AsiaorMiddle EastorSouth Asia
- Is a neighbor of
The Event '
Rise of Timur' happens - Is NOT
Timurid- Gains Rise of Timur permanentlyUnlocks
Blocks Country Formation
Aggressiveness+50%AI only
- The Event '
Rise of Timur' happens - Adds
timurids_timur_conquestsas an AI area preference - Set personality:
ai_personality:ai_expansionist
- Gains Rise of Timur permanently
Exact script
Situation Outcomes 3
The Conquests StallTim Founding Father Character's campaign bonus lapses, and any outstanding claims of conquest against Timurid expire unless Tim Founding Father Character's line has secured a lasting imperial title.
Requirements
An Empire Is ForgedRequirements
Timurid Are SubjugatedRequirements
Actions 5
All of them require
Potential
ActorIs
Timurid
Timurid- At least one of
- Is
Timurid - Is a neighbor of
Timurid - Is a Subject of
Timurid - Is an War Enemy of
Timurid - Is a Rival of
Timurid - CapitalSubcontinent: Central AsiaorMiddle EastorSouth Asia
Exact conditions
- Change variable
- Name: Rise Of The Timur Event Cooldown
- Add: 1
- Change variable
- Name: Rise Of The Timur Unique Event Cooldown
- Add: 1
- Then
- Set variable
- Name: Rise Of The Timur Event Cooldown
- Value: 1
- One of these, at random
- 25%
TimuridThe Event 'The Raids in Target Country' happens - 25%
TimuridThe Event 'The Cultural Development of Target Country' happens - 25%
TimuridThe Event 'Men Flock to Target Character's Armies' happens - 25%Nothing happens
- 25%
- Set variable
- Then
- Set variable
- Name: Rise Of The Timur Unique Event Cooldown
- Value: 1
Timurid- If
Golden Horde Exists- Has a Ruler
- Has <
Golden Horde › Military strength Military Strength - None of
- Is Alliance with↗
Golden HordeHas mutual scripted relation- Type: Alliance
- Target:
Golden Horde
ThenThe Event 'The Target Country Adjective-From Country Adjective Alliance' happensElse if- can_fire_situation_event (
situation: Root,event:rot_had_glh_alliance_break) - Has a Ruler
Golden Horde Exists- is_allied_with (
target:
Golden Horde) - Has >
Golden Horde › Military strength Military Strength
ThenThe Event 'From Country Adjective-Target Country Adjective Conflicts' happensElse ifThenThe Event 'The Turkoman of Anatolia' happensElse if
Yuán Exists- Is a neighbor of
Yuán - At least one of
- The
Red Turban Rebellions is currently happening
YuánHas Variable: rtr_is_new_china
- The
ThenThe Event '
The Riches of China' happens - ThenThe Event '
Our Legacy' happens - IfThenThe Event '
Conquest of Anatolia' happensElse if- Any neighbor countryAt least one of
Rise of the Turks- Situation is active
- Has Variable: strongest_beylik_variable
- var:strongest_beylik_variable: Previous
- Has Variable: rise_of_the_ottomans_winner_variable
- Set variable
Exact script
- Is
- Remove variable: rot_conquest_ambition
TimuridLoses the effect of Rise of TimurUnlocks
Blocks Country Formation
Aggressiveness+50%AI only
- Every countrywhere
- This: Not
Timurid - At least one of
- Is a neighbor of
Timurid - Is a Subject of
Timurid - Is an War Enemy of
Timurid - Is a Rival of
Timurid - CapitalSubcontinent: Central AsiaorMiddle EastorSouth Asia
- Is a neighbor of
Trigger event silently:
Stagnation of the Tim Country - This: Not
- Remove global variable: timur_character
TimuridEvery owned locationwhereHas Core RegionLose the effect of Core Region
Unrest−20%
Prosperity Recovery+0.25%
Local Monthly Prosperity+0.1%
Exact script
Requires 6
Situations
Red Turban RebellionsEach month
Rise of the TurksEach month
Countries
YuánEach month
Golden HordeEach month
TimuridCan start, Map color…
Static Modifiers
- Core RegionAfter it ends
Triggers 14
Events
Rise of TimurWhen it starts- The Raids in Target CountryEach month
- The Target Country Adjective-From Country Adjective AllianceEach month
- The Cultural Development of Target CountryEach month
- From Country Adjective-Target Country Adjective ConflictsEach month
- Men Flock to Target Character's ArmiesEach month
- The Turkoman of AnatoliaEach month
- Target Country Adjective OppositionEach month
The Riches of ChinaEach month
Our LegacyEach month
Grants 1
- Rise of TimurWhen it starts
Removes 2
- Rise of TimurAfter it ends
- Core RegionAfter it ends
References 1
TimuridAfter it ends, Each month…
Mentions 1
Required by 11
Events
Tamburlaine the GreatTrigger
Subjugation of TimuridOption
On Actions
- on_annexEffect
- on_battle_wonEffect
- on_dependency_gainedEffect
- on_ending_warEffect
- on_great_battle_wonEffect
- on_location_changed_ownerEffect
- on_war_declaredEffect
Casus Belli
Timur's ConquestCreate enabled, Create visible…
Members 39
Events
Rise of TimurEvent namespace
The Restoration of the MongoliaEvent namespace- The Raids in Target CountryEvent namespace
- The Target Country Adjective-From Country Adjective AllianceEvent namespace
- From Character Requests AllianceEvent namespace
- Alliance AcceptedEvent namespace
- Alliance RejectedEvent namespace
- The Cultural Development of Target CountryEvent namespace
- From Country Adjective-Target Country Adjective ConflictsEvent namespace
- From Character's TreacheryEvent namespace
Granted by 1
Rise of TimurAfter the chosen option
Referenced by 13
Events
- The Target Country Adjective-From Country Adjective AllianceAs soon as it happens
- Alliance RejectedOption
- From Country Adjective-Target Country Adjective ConflictsAs soon as it happens
- The Turkoman of AnatoliaAs soon as it happens
- Target Country Adjective OppositionAs soon as it happens
- The Capture of Target CharacterAs soon as it happens
Fall of DelhiAs soon as it happens
The Riches of ChinaAs soon as it happens
Our LegacyAs soon as it happens
Conquest of PersiaAs soon as it happens
Mentioned in 2
Scripting 28
Requires 7
Variables
- rise_of_the_ottomans_winner_variableEach month
- Rise Of The Timur Event CooldownEach month
- Rise Of The Timur Unique Event CooldownEach month
- rtr_is_new_chinaEach month
- strongest_beylik_variableEach month
- timur_characterCan start
Defines
- NMapColors|DEFAULT_COLORMap color
Grants 4
Variables
- Rise Of The Timur Event CooldownEach month, When it starts
- Rise Of The Timur Unique Event CooldownEach month, When it starts
- timur_battle_kill_counterWhen it starts
- timur_total_kill_counterWhen it starts
Removes 2
- rot_conquest_ambitionAfter it ends
- timur_characterAfter it ends
Uses 4
Scripted Triggers
- can_fire_situation_eventevent = rot_claim_turkoman · situation = root (+7)Each month
- has_enabled_situation_triggertype = rise_of_timurCan start
- has_fired_situation_eventevent = rot_claim_turkoman · situation = root (+1)Each month
- is_allied_withtarget = c:TIM (+1)Map color, Each month…
References 3
- HIGH_WAR_EXHAUSTIONEach month
- monthly_spawn_chance_uniqueMonthly spawn chance
- war_exhaustion_mild_penaltyEach month
Mentions 5
Game Concepts
ActionGuide
Casus BelliGuide
LocationGuide
ModifierGuide
SituationGuide
Required by 2
Referenced by 1
hint_tag = hint_rise_of_timur
outcome = {
name = "rise_of_timur_empire_forged"
trigger = {
timur_could_form_mughals_or_mongol_empire = yes
}
}
outcome = {
name = "rise_of_timur_timurids_subjugated"
trigger = {
has_subjugated_timurids = yes
}
}


