
Game Concept
Location
The smallest unit of land, and part of a Province. Its base characteristics are defined by Topography, Vegetation, and Climate. It may also contain a River.
Each Location has a Raw Good which can be gathered by Pops who live there. Buildings can be constructed in Locations and also Employ Pops. Most Locations are Rural, but they can also be granted Urban Location status.
Each Location can be Owned and Controlled by Countries, and Armies can move between different Locations to conquer them when there is a War.
No links to other concepts.
alias = {
locations
}
texture = "map_subdivisons/location"