On Action
on_great_battle_won
Requires 8
Situations
Rise of TimurEffect
Government Reforms
Decayed Theme SystemEffect
Triggers 6
Events
On Actions
- d009_gc_great_battle_wonOn actions
Scripting 19
Requires 4
Variables
- active_warEffect
- holy_league_crusadeEffect
- loyal_strategos_variableEffect
- PhaseEffect
Grants 6
Variables
- battle_of_kosovo_varEffect
- TensionEffect
- land_units_killedEffect
- Total Mandekalu ExperienceEffect
- Religious ZealEffect
- timur_total_kill_counterEffect
Uses 4
Scripted Effects
- grant_special_unit_experiencevalue = special_unit_defeat_experience (+1)Effect
- iw_increase_tension_effectvalue = 0.025Effect
- rot_increase_kill_countertype = battle · variable = scope:actor.owner.var:land_units_killed (+1)Effect
Scripted Triggers
References 5
Script Values
Variables
- land_units_killedEffect
- Religious ZealEffect














