Scripted EffectChanged this version
rot_increase_kill_counter
#################################### Rise of Timur Situation # ####################################
Rise of TimurSituationifDefinitionin_game/common/scripted_effects/situation_effects.txt:284
285if = {
291change_variable = {
292name = timur_$type$_kill_counter
293add = $variable$
}
}
}