Variable
timur_total_kill_counter
| on_battle_won | effect | +ActorOwnervar:land_units_killed |
| on_battle_won | effect | +TargetOwnervar:land_units_killed |
| on_great_battle_won | effect | +ActorOwnervar:land_units_killed |
| on_great_battle_won | effect | +TargetOwnervar:land_units_killed |
| rot_increase_kill_counter | if | +$variable$ |
Rise of Timur | on_start | Set to 0 |
Set by 3
Situations
Rise of TimurWhen it starts
On Actions
- on_battle_wonEffect
- on_great_battle_wonEffect