Reformed Legionaries
Unit Type

Reformed Legionaries

a_legionaries_3
Reformed Legionaries

The Reformed Legionaries are hardened infantrymen, equipped with the best armor and weapons, who form the core of our armies.

Unlocked by
Potential
Cost
Construction goods
Maintenance goods
Price to build by name
Price to reinforce by name
Maintenance price by name

StatValuevs Age of Discovery Heavy Infantry
Maximum Strength1,500
Combat Power1
Morale Damage Taken−10%−10%
Strength Damage Taken−10%−10%
Damage Taken100%
Initiative0.5−0.5
Combat Speed1−1
Frontage1
Flanking Ability1
Secure Flanks5%
Movement Speed2
Unit Weight1
Food Storage5
Daily Food Consumption0.33

Where the unit differs from the template: its category's stats and what it copies included. A terrain block replaces the template's.

Built on Age of Discovery Heavy Infantry

15 units, with what each changes from the template.

Standard units
HalberdiersRegular
Special units
Algiers Ojaq JanissariesRegular+10%−10%+2
CoronelíasRegular+15%−10%+2+5%
Dahomey AmazonsRegular+10%−10%+15%+15%
Ç̌äwa ArquebusiersRegular−10%−0.5+10%+10%−50%−50%−50%
ConquistadorsRegular+20%−10%+10
Janissary ArquebusiersRegular−10%−10%
Guardias de OrnatoRegular−20%−20%+1
LandsknechteRegular+10%−10%
Late GallowglassLevy75%−10%−5%+2
Reformed LegionariesRegular−10%−10%−0.5−1
ReisläuferRegular−25%−10%
Aṣ-Ṣaqāliba al-MutaqaddimūnRegular−10%+5%
Hungarian Black ArmyRegular−10%
Pelekyphóroi VarangiansRegular+100+20%+20%+10%+15%

Country potential
Exact conditions

Requires 2

Formable Countries
  • RomeCountry potential
DLCs

Belongs to 3

Ages
Unit Categories
Unit Families

References 8

Pop Types
Prices
Goods Demands
Unit Types

Required by 2

Events
Achievements

Unlocked by 1

Referenced by 1

Scripting 7

References 7

Game Concepts
Graphics Tags

family = legionaries
initiative = -0.5
upgrades_to_only = a_legionaries_4
buildable = yes
country_potential = {
has_societal_value = societal_value_type:latinization_vs_hellenization
has_or_had_tag = ROM
}
location_potential = {
}

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