
Modifier Type
Local Food Production %
This impacts how much Food is produced in a Location.
What changes it
| Source | Type | Value |
|---|---|---|
Terraces Modifier | Building | +50% |
| Negative Prosperity | Static Modifier | +50% |
| Food Supply of Europe | Static Modifier | +50% |
| Granary of the Mediterranean | Static Modifier | +50% |
| Restoration of the Ancestral Seat | Static Modifier | +50% |
| Recovering from Raids | Static Modifier | +50% |
| Efficient Market System | Static Modifier | +50% |
| Surplus Food | Static Modifier | +50% |
| Volcanic Soil | Static Modifier | +50% |
Manorial Custumals Location modifier | Urban Right | +50% |
| Three Sister Harvest | Static Modifier | +33% |
Farmlands Location modifier | Vegetation | +33% |
| Bountiful Harvest | Static Modifier | +25% |
| Expanded Food Production | Static Modifier | +25% |
| Weather Front Passed | Static Modifier | +25% |
| Minority Prospers | Static Modifier | +25% |
| Major River Flowing Through | Static Modifier | +25% |
Baray Modifier | Building | +20% |
| Large River Flowing Through | Static Modifier | +20% |
Charter of Religious Freedom Location modifier | Urban Right | +20% |
Aqueduct System Modifier | Building | +15% |
Incamisana Modifier | Building | +15% |
| Improvement in Irrigation | Static Modifier | +15% |
| River Flowing Through | Static Modifier | +15% |
Bund Modifier | Building | +10% |
Rural Settlement Rank modifier | Location Rank | +10% |
| Agricultural Revolution | Static Modifier | +10% |
| Osaka Castle | Static Modifier | +10% |
| Drained Marshes | Static Modifier | +10% |
| Stream Flowing Through | Static Modifier | +10% |
Grasslands Location modifier | Vegetation | +10% |
Jungle Location modifier | Vegetation | +10% |
Woods Location modifier | Vegetation | +10% |
Irrigation Modifier | Building | +5% |
Polders Modifier | Building | +5% |
Pound Lock Canal Modifier | Building | +5% |
Mountain Location modifier | Holy Site Type | +5% |
| Coastal | Static Modifier | +5% |
| Introduction of Self-Sharpening Plows | Static Modifier | +5% |
| Refused to Import Food | Static Modifier | +5% |
| Brook Flowing Through | Static Modifier | +5% |
| Development | Static Modifier | +1% |
Elephant Hunting Grounds Modifier | Building | −5% |
| Wind Damage | Static Modifier | −5% |
| War Enemy Armies | Static Modifier | −5% |
| Nixtamalized Maize Reintroduced | Static Modifier | −10% |
Hills Location modifier | Topography | −10% |
Wetlands Location modifier | Topography | −10% |
| Salted the Soil | Static Modifier | −15% |
| Sandstorm | Static Modifier | −15% |
| Merino Wool | Static Modifier | −20% |
| Raised Levies | Static Modifier | −20% |
| Tornado Passed | Static Modifier | −20% |
Mountains Location modifier | Topography | −20% |
| Horrible Food Conditions | Static Modifier | −25% |
| Fewer Fisheries | Static Modifier | −25% |
| Harsh Winters of the Little Ice Age | Static Modifier | −25% |
| Pandora's Evils | Static Modifier | −25% |
| Snow Storm | Static Modifier | −25% |
| Mild Winter | Static Modifier | −25% |
| Famine & Bad Crops | Static Modifier | −33% |
| Ports Raided | Static Modifier | −33% |
Desert Location modifier | Vegetation | −33% |
| Local Abuses | Static Modifier | −50% |
| Recent White Storm | Static Modifier | −50% |
| Scorched Earth | Static Modifier | −50% |
| Short Harvest | Static Modifier | −50% |
| Normal Winter | Static Modifier | −50% |
Megalopolis Rank modifier | Location Rank | −67% |
| Famine | Static Modifier | −75% |
| Severe Winter | Static Modifier | −200% |
Definitionmain_menu/common/modifier_type_definitions/00_modifier_types.txt:5300
5301percent = yes
5302game_data = {
5303category = location
}





















