
Building
Elephant Hunting Grounds
Due to their size, elephants cannot simply be bred on regular farms like horses or cows. Instead, we will establish elephant hunting grounds, which will function as semi-wild farms, allowing us to select those elephants that best meet our needs.
- Construction goods
- 0.25
Masonry
- 0.25
- Build time
- 365 days
Country potential
produced_in_country:elephants > 0Location potential
Raw material:
Elephants
ElephantsExact conditions
Per level, by goods access
Not scaled
Production Methods 1
Hunting Elephants- Base cost
- 3.33
- Base revenue
- 4
- Base profit
- +0.67
Requires 1
ElephantsLocation potential
Belongs to 1
Raw Material ProductionCategory
References 3
Pop Types
PeasantsPop type
Goods Demands
- Building VillagesConstruction goods
Location Ranks
Rural SettlementLocation rank
Mentioned in 1
Scripting 5
Requires 1
References 4
Script Values
- elephant_hunting_grounds_employmentEmployment size
- monthly_food_productivity_weak_penaltyPer level, by goods access
- rural_build_timeBuild time
- rural_building_capMax levels
audio_tier = 1
is_foreign = no




