
BuildingChanged this version
Polders
The Low Countries are highly susceptible to flooding, and the many disastrous floods that happened between the 11th and 14th centuries led to the creation of the Zuiderzee. This excessive flooding also caused coastal soils to become uselessly salinated. Thankfully, we now have the technology to reclaim this damaged land and use it productively for agriculture.
WetlandsTopographylocation potentialModifiers
Production Methods 1
Definitionin_game/common/building_types/unique_buildings.txt:1682
1683audio_tier = 3
1684is_special = yes
1685is_foreign = no
1687max_levels = polders_max_level
1689employment_size = village_employment_size
1692build_time = infrastructure_build_time
1696rural_settlement = yes
1697town = yes
1698city = yes
1699megalopolis = yes
1701location_potential = {
1702OR = {
1703is_coastal = yes
1704is_adjacent_to_lake = yes
}
}
1709modifier = {
}
1716unique_production_methods = {
1717polders_maintenance = {
1718clay = 0.5
1719tools = 0.05
1721category = building_maintenance
}
}



