Bureaucracy
Game Concept

Bureaucracy

bureaucracy

A Bureaucracy is a branch of the Government that grows over time, draws money from the Balance, and provides good and bad modifiers with dynamic strength.

Each Bureaucracy has positive, negative, and constant modifiers. Constant modifiers are constant.

The amount of Ducats spent on Maintenance impacts whether the negative or positive modifier is more dominant.

Entrenchment increases steadily over time, increasing the cost, but also increasing the power of both positive and negative modifiers. A Bureaucracy with higher Entrenchment is also more costly to remove.

Estates may like or dislike active Bureaucracies, which will impact their Estate Satisfaction relative to the Entrenchment. They may also ask to increase or reduce the Entrenchment via Parliament Agendas.

No links to other concepts.

alias = {
bureaucracies
}
texture = "bureaucracy/_default"

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