单位类型单位类型骑手a_horsemenin_game/common/unit_types/2_unlocked_through_tech.txt:63骑在快马上的轻装战士,骑手队伍具备骚扰、冲锋和追击所需的机动性。定义in_game/common/unit_types/2_unlocked_through_tech.txt:6364copy_from = a_age_1_traditions_light_cavalry67upgrades_to = a_cavalrymen70▾mercenaries_per_location = {71pop_type = nobles72multiply = 0.3}75▾mercenaries_per_location = {76pop_type = tribesmen77multiply = 0.01}79▾gfx_tags = {medium_tag}